Fallout 3 Mod Requests
Got an idea for a killer modification that hasn't been made yet? Outline your ideas here and discuss it with others. Who knows, it might get created!
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Seamless Pip-BoyStarted by MaXiMiUS , 09 Nov 2008 |
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Radiation count and effect to be reworkedStarted by JFSOCC , 10 Nov 2008 |
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Continuing Fallout modStarted by Tuxedoman , 10 Nov 2008 |
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Change evil karma titles beyond lvl 20Started by SkyHiRider , 10 Nov 2008 |
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respawning/random encounters and weaponsStarted by LeonDeGamme , 10 Nov 2008 |
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Food Sanitizer that, you know, sanitizes foodStarted by banjo_oz , 08 Nov 2008 |
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Req: Repair any item on the workbenchStarted by wxman , 10 Nov 2008 |
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Zombaut dreamStarted by bkt0 , 09 Nov 2008 |
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Beyond endgame SPOILER ALERT!!!Started by Tex1775 , 07 Nov 2008 |
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Repairable T-51b Power ArmorStarted by m1dy , 07 Nov 2008 |
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Traps do Lethal damage.Started by Necrogoth007 , 09 Nov 2008 |
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More damage for Col. Autumns 10mm GunStarted by Cyvanhoe , 10 Nov 2008 |
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[Request] Recolor of Recon ArmorStarted by archgamer80 , 08 Nov 2008 |
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[Request] Fallout Tactics: BoS power armorStarted by alorin , 09 Nov 2008 |
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M4A1 Assault RifleStarted by King Leopold789 , 09 Nov 2008 |
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Crew-Cut/Short Spikey And 5'O Clock -- And a GunStarted by MadMaxRockatansky , 09 Nov 2008 |
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A) Continue freeroam B) faster respawnsStarted by Wis3boi , 03 Nov 2008 |
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i want to feel drunk and get poo face and maybe have a Smoke while doStarted by xbeanerx , 09 Nov 2008 |
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Flashlight? Light sources to carry?Started by Celice , 09 Nov 2008 |
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More challenging gameplay,Larger enemy Parties,Increased AI detectionStarted by Vympel696 , 08 Nov 2008 |
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