XCOM Mod Requests
Got an idea for a killer modification that hasn't been made yet? Outline your ideas here and discuss it with others. Who knows, it might get created!
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UI Mod HelpStarted by Neonin , 24 Aug 2013 |
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Interceptor SquadronsStarted by Gator55 , 23 Jun 2014 |
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EW: Soldier Country ChanceStarted by mario1789 , 14 Nov 2013 |
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How to edit aim?Started by Z405 , 26 Aug 2014 |
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New Guy Free/Automatically/Always On?Started by RBrim08 , 15 Nov 2013 |
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New Classes? Mod RequestStarted by Talonflight , 03 Jan 2014 |
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Gangplank RewardStarted by Hannibal Rex , 26 Jan 2014 |
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Star WarsStarted by breezett93 , 30 Sep 2014 |
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XCOM Economics: Country FundingStarted by morro123 , 04 Sep 2013 |
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More Base Defense MissionsStarted by Gator55 , 24 Jun 2014 |
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psi armor is dumbStarted by False Modesty , 26 Jul 2013 |
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Don't auto-end missions as soon as last enemy killedStarted by BrookH , 17 Jul 2013 |
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reduce panic on marathon gamesStarted by DrwHem , 20 Nov 2013 |
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HelmetsStarted by Jakarn , 17 Nov 2013 |
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Original Ufo Defense soundtrack on X-com EUStarted by mazisky , 08 Oct 2014 |
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MECs ExpandedStarted by reaper234 , 21 Nov 2013 |
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Meld Tech BalanceStarted by wuTz89 , 11 Dec 2013 |
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Random Number of Simultaneous AbductionsStarted by Ohma , 06 Sep 2013 |
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The Sweet FX mod; How can we improve it?Started by hulkninja , 10 Oct 2013 |
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[REQ] Additional Perk Slot(s) - Major RankStarted by SwedenRebel , 20 Jun 2014 |
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