XCOM Mod Requests
Got an idea for a killer modification that hasn't been made yet? Outline your ideas here and discuss it with others. Who knows, it might get created!
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Uber, Hybridized Archangel ArmorStarted by Betwixt , 13 May 2013 |
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Alternative Resource allocation methodsStarted by Jeffman12 , 30 Nov 2012 |
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[EW] Reveal Perks for Training RouletteStarted by Rebelicious , 07 Dec 2013 |
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Three Wishes for XCOMStarted by ChuckFlash , 18 Oct 2012 |
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Custom FlagsStarted by Syonide , 19 Feb 2013 |
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Small Mod RequestStarted by crashxdjp , 21 Oct 2012 |
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Council mission frequencyStarted by TLO3 , 13 Oct 2012 |
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Master Attribute EditorStarted by Phwop , 18 Oct 2012 |
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Firearms ImprovementStarted by sp3ct3r9 , 18 Oct 2012 |
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Allow more ways of gaining experience pointsStarted by Big Wang , 05 Nov 2012 |
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Overwatch Fire a Must against move to coverStarted by SectoidMedic , 12 Dec 2012 |
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Ballistic Trajectory and Friendly FireStarted by Fkyx , 23 Jan 2013 |
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a few ideas from an old xcom vetStarted by videofxuniverse , 21 Oct 2012 |
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Single player quick matchStarted by drunkugly , 10 Nov 2012 |
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Enabling AI for PC?Started by djbeast , 24 Oct 2012 |
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Pick up fallen comradesStarted by mdragonx , 11 Oct 2012 |
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Regenerating Ammo (Lasers)Started by Phwop , 24 Oct 2012 |
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Normal AI without restrictionsStarted by mostrengo , 16 Oct 2012 |
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Play with Controller plus Movement GridStarted by skyhopper88 , 21 Oct 2012 |
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Increase Ballistic weapons and lesser armorsStarted by Chaszyrr , 01 Apr 2013 |
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