I'd like to see the Savior's Hide converted. I'd also like to see some more conversions done that don't look like beach attire... I mean, it IS waist-deep in snow in some places... Need to keep some parts a bit warm, yeah?
Interesting note - There's a UNPB - BBP conversion of Ashara's Princess of the Woods (by Belisariu) outfit that doesn't clip at all. That's about the only UNPanything outfit that I have been able to find that does this. Somebody needs to ask that author what they did different...
Armors/Clothing for SeveNBase
Started by
Wast1980
, Jun 08 2013 11:51 PM
46 replies to this topic
#31
Posted 12 August 2013 - 11:47 AM
#32
Posted 12 August 2013 - 10:13 PM
Crosscrusade converted Savior's Hide and a bunch of other vanilla armors before his computer died:
http://skyrim.nexusmods.com/mods/34160
Also, Yabo has converted Cross's scaled armor to 7B:
http://skyrim.nexusmods.com/mods/40108
and the Barbarian armor from immersive armors:
http://skyrim.nexusmods.com/mods/40090
http://skyrim.nexusmods.com/mods/34160
Also, Yabo has converted Cross's scaled armor to 7B:
http://skyrim.nexusmods.com/mods/40108
and the Barbarian armor from immersive armors:
http://skyrim.nexusmods.com/mods/40090
#33
Posted 13 August 2013 - 05:28 AM
Did you not pay attention to the 'beach attire' portion? I think that I meant a straight(er) conversion of the Savior's Hide armor to the 7B body, akin to how Asianboy did his conversion. Not to knock Crosscrusade's efforts, he's done a huge amount of effort. But I'd appreciate his efforts a bit more if they at least made some concessions to lore...
#34
Posted 13 August 2013 - 08:53 AM
Yep, saw it. But you didn't say you didn't want any skimpy versions at all. You said you 'also' wanted non-skimpy conversions. Sorry for the misunderstanding. Just trying to point you in the direction of something you might be interested in in case you had not seen it.
But Yabo's conversion of the Barbarian Armor is a straight conversion of the set from Immersive armors - a mod that prides itself on being lore friendly. That's why I mentioned it.
But Yabo's conversion of the Barbarian Armor is a straight conversion of the set from Immersive armors - a mod that prides itself on being lore friendly. That's why I mentioned it.
#35
Posted 13 August 2013 - 01:00 PM
I appreciate how I might be confusing...
More to the point, how did Belisariu get his Princess of the Woods to not clip? If I knew that secret, i could make all UNPB - BBP armors into 7B conversions... If I knew how to convert anything at all, that is. I mean, shouldn't almost all UNPB - BBP pretty much work? For me, they don't...
More to the point, how did Belisariu get his Princess of the Woods to not clip? If I knew that secret, i could make all UNPB - BBP armors into 7B conversions... If I knew how to convert anything at all, that is. I mean, shouldn't almost all UNPB - BBP pretty much work? For me, they don't...
#36
Posted 14 August 2013 - 08:42 AM
In response to post #8764748. #8771095, #8774185, #8775529, #8776967 are all replies on the same post.
@croc123
If an armor clips with the used body depends on how well the armor is aligned to the used body.
And yes, all unp, unpb, unpc full armors work with 7B. It's no magic, because when you equip them, they use the unp/unpb/unpc body instead of 7B. You can check it for yourself with NifSkope. And if there is clipping with these armors, it isn't caused by 7B.
#39
Posted 13 September 2013 - 12:05 AM
WOOHOO! New armour is up - PRISONER CLOTHING! 
(... well, everyone has to wear it at least *once*, right?)
First, I could NOT have done this without the help and patience (yet again! ) of DeMoNhUnTeR1986 - here is a sped-up version of the process as performed by Sesame Street, with me as Don Music, and Demon as Kermit-the-Frog:
Be sure to go visit his profile and give him cookies!
Now - this is the piece I have been learning & practicing weight-painting on. As a result, this is my first properly-weighted armour - this means that the clothing will actually move with your character, without deforming around the upper thighs etc. I have tested with animations, including standing idle, running, walking, crouching, sneaking, and some attacks. For the most part, there is no clipping - there is some, but for the most part not really where you're likely to notice during play. It's a BIG improvement - it's a little rough, but it's the best I've done so far.
SO - test it out, enjoy, and let me know what you think!
(... well, everyone has to wear it at least *once*, right?)
First, I could NOT have done this without the help and patience (yet again! ) of DeMoNhUnTeR1986 - here is a sped-up version of the process as performed by Sesame Street, with me as Don Music, and Demon as Kermit-the-Frog:
Be sure to go visit his profile and give him cookies!
Now - this is the piece I have been learning & practicing weight-painting on. As a result, this is my first properly-weighted armour - this means that the clothing will actually move with your character, without deforming around the upper thighs etc. I have tested with animations, including standing idle, running, walking, crouching, sneaking, and some attacks. For the most part, there is no clipping - there is some, but for the most part not really where you're likely to notice during play. It's a BIG improvement - it's a little rough, but it's the best I've done so far.
SO - test it out, enjoy, and let me know what you think!
Edited by FastestDogInTheDistrict, 13 September 2013 - 09:51 AM.
#40
Posted 16 September 2013 - 03:55 PM
**NEW UPDATE! BANDIT ARMOUR 1!**
WOOHOO! Another update! SeveNBase Bandit Fur Armour 1!
Some of you will remember this FROM A WHILE BACK - I posted a pic of my first idea & attempt at a mashup: a replacer for one of the Bandit armours.
Well, here it is - finally! YAY!
This armour does a number of things. The mesh consists of a number of parts, each has been fully & individually weightpainted in 3dsMax, and all will move smoothly together as your character moves (or poses, for the screenshot junkies). It replaces the Female Bandit Armour 1 - the basic fur armour set (which I *NEVER* liked and have *ALWAYS* wanted to replace! ). It also replaces both the male and female fur "slippers" with a set of the Executioner fur boots specially altered for use with both SeveNBase and the Vanilla male meshes - a MUCH better choice for players and bandits alike (and cooler-looking than the fur Eskimo boots as well - also a plus for bandits). It includes specially made world models of all armour items as well, which increases immersion.
SO - check it out, let me know what you think!
The next version of this will include the male version as well - I had already made this today, but then realised that the weight-slider needed to be done differently (which is annoying, but do-able).
**This armour includes several mesh pieces and textures originally made by MAK07, and used here in accordance with his stated permissions. Much credit, and many thanks, are due. Be sure to visit his page and give him cookies!



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