Civil War Overhaul
Posted 15 October 2013 - 08:08 PM
Posted 15 October 2013 - 08:39 PM
(Potential) bug report:
During a battle of Falkreath a dragon showed up, which made all the soldiers on both sides cower in fear and stop fighting. Since the dragon wasn't actually attacking anyone, but kept circling, this seemed to last forever. I fixed it by disabling the dragon through the console. Perhaps you might consider adjusting the confidence values of the soldiers to make them fight potential dragons crashing the party?
I'm currently "stuck" in my game between Falkreath and Markarth. I've already defended Falkreath and assaulted Markarth three times now, and whenever we attack Markarth we get slaughtered in no time, and whenever we defend Falkreath we win the battle no matter what. I don't even need to fight when defending Falkreath, I can let myself be defeated at the beginning of the battle, and we win every time. I'm okay with not being able to take Markarth, but I would very much like to actually lose Falkreath and be pushed back to Whiterun. I noticed there are a lot of Globals like "CWReinforcementPoolAttacker", "CWOImperialReinforcements", "CWOAttackerReinforcements", etc. I tried adjusting them to see if I can make the Imperial assault on Falkreath bigger, but haven't managed that so far. I did notice that our pool is twice as low as the Imperial's, but since they only send soldiers in light armour and some Synod Apprentices and we get Giants and Stormcloak Mages, they don't stand a chance. When we attack Markarth however their army consists almost solely of their heaviest units and Synod Mages. Could you perhaps if possible tell me how to increase the Imperial forces assaulting Falkreath through console commands?
Edited by Maegfaer, 15 October 2013 - 09:01 PM.
Posted 16 October 2013 - 02:16 AM
Posted 16 October 2013 - 03:23 AM
i have no idea when i installed this mod but i disabled it before resuming a game i started months ago so that auto save has been saved over days ago. i re-enabled the mod so will that fix the issues? im currently in the battle of whiterun and the custom units are loaded and fighting but there is no displayed % for either forces. is there a console code or something to turn this back on?
Posted 16 October 2013 - 10:12 AM
All the other guards are fine though.
Edited by Frostbane, 16 October 2013 - 10:13 AM.
Posted 16 October 2013 - 01:32 PM
Posted 16 October 2013 - 03:24 PM
People with the hostility bug may have a script which applies a constant cloak effect to the player; this leads to NPCs suddenly becoming hostile.
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