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[WIP] MediEvil in Skyrim


KorinOo

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http://media.moddb.com/images/members/4/3106/3105784/profile/Title2_2.png

 

 

SUMMARY


MediEvil: Hero of Gallowmere is a fan based project that aims to recreate the first four levels from MediEvil game (PSX). It's still work in progress.

Get in the shoes of Sir Daniel Fortesque, a long deceased knight that just got resurrected! Explore the land of Gallowmere on your quest to catch Zarok, an evil sorcerer that stole the souls of the living and used them to rise the dead (including you).

 

FEATURES:

  • First four levels from MediEvil, rebuilded in Skyrim. This is equal to around 2-3h of gameplay.
  • A linear Halloween-style adventure in completely new land, full of fun and a little crazy characters.
  • Beautiful, hand-crafted arenas and locations.
  • Original soundtrack to bump the Halloween vibe even more!
  • Great boss fight at the end.
  • Handful of puzzles and side quest to scratch your had and equip you with better gear.
  • Unique sense of humor.
  • Ability to use your own arm as a weapon.
  • Collectibles with Trivia about the original game (unlocked after defeating the boss)

 

YOU CAN DOWNLOAD THE MOD HERE:

nexus mods: http://www.nexusmods.com/skyrim/mods/71021/?

moddb: http://www.moddb.com/mods/medievil-hero-of-gallowmere

steam: http://steamcommunity.com/sharedfiles/filedetails/?id=545458697

 



What is MediEvil? - (not so) short info about the inspiration for this mod:
MediEvil is an action-adventure video game and the first installment in the MediEvil series. It was developed by SCE Studio Cambridge and published by Sony. It was released on October 9 1998 in Europe, October 21 1998 in North America and on June 17 1999 in Japan for the PlayStation. Due to its success, the game was released in 1999 as a platinum title in Europe. It was also released in a bundle with C-12: Final Resistance on May 9 2003.

During the game, the player must go through several places, from a graveyard full of zombies, to a flying ghost ship full of undead pirates, to a levitating board in an enchanted forest surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels. There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while some others contain humorous jokes or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes.

The game starts with a flashback in the 13th century in the fictional Kingdom of Gallowmere. The game puts the player in control of Sir Daniel Fortesque: the reanimated skeletal remains of a deceased champion knight whom history holds in high esteem, due to his supposed heroics in battle against the evil sorcerer Zarok who, in 1286, had raised an army of demons and set out to take over the kingdom. The legend has it that Fortesque lead the King's army into battle against Zarok's demonic hordes and that Sir Daniel himself killed the sorcerer during the battle - despite having actually been mortally wounded at the outset - cementing his posthumous status as the "Hero of Gallowmere".

http://fc06.deviantart.net/fs17/f/2007/191/8/0/medievil_desktop_by_BloodKnightofDoom.jpg

http://s14.postimg.org/c9qq3fanl/asd.png




PAST UPDATES:
Update 4

 

Here are few new images from the mod. Open "spoilers" to see the image.
Just as a small disclosure: No ENB or other graphics enhancement mods used while taking this screenshots.

First off, Witches Coven!
It's a small area from the Cemetery Hill level.
Here is how it looked like in original game http://i.ytimg.com/vi/l6bYI2a9QPY/hqdefault.jpg

http://orig11.deviantart.net/d117/f/2015/157/1/f/medievil___witches_coven_by_korinoo-d8w7yib.jpg



Secondly, Phantom of the Opera!
The Phantom of the Opera is a ghost found in the The Hilltop Mausoleum level. He is doomed to play the same chords over and over again.

http://orig11.deviantart.net/dafc/f/2015/166/e/6/medievil___phantom_of_the_opera_by_korinoo-d8xds5l.jpg



Lastly, new versions of two quite old images. The lightning in the graveyard went through quite a lot of changes, plus the old screens ware taken with ENB, so I felt like I should show how those areas actually look right now (in "clean" version).
MediEvil graves:

http://orig08.deviantart.net/17d9/f/2015/155/0/0/medievil__hero_of_gallowmere_by_korinoo-d8vz5od.jpg



Skeleton inspired by "new game" menus of original:

http://orig08.deviantart.net/97b7/f/2015/155/1/1/medievil___graveyard_level__updated__by_korinoo-d8vz501.jpg



Hope you like it! ^^

 


Hilltop Mausoleum - screenshot sample


http://media.moddb.com/images/mods/1/27/26265/TESV_2015-05-26_15-41-20-53.jpg


Update 3


Update 2

 

 

Update 1



CREDITS AND RESOURCES:

Music by:

 

 

Adam Oakman
R.B. Evans
Ciarán Jai Cosway
Stefan Fletcher
Christopher Lewis
Simon Blanco


Voice Actors:
elementxstyle - Gargoyles
Adrien G - Old Man
Lordwelshi - Canny Tim
John Rogers - Woden
skinnytecboy - Zarok, Thief
Holly Lindin - Ginger Girl
TrollFaceTheMan - Chalice Skeleton
Daniel Dawson - Scrumf
Adam 'Digimon' Dergiman - Shopkeeper
S. Kranendonk - Life Bottle Skeleton
Kristyn Mass - Zombie Girl
Darkvidenge - Tormented Soul
Patrick "Patrickj" James - skeleton grandpa
Andrew "Anyproblems123" Ros,
Joseph De Leon,
Trent Martin,
Alexander von Koopa


I would like to thank everyone whose work contributed to this project. It wouldn't be what it is today without modders resources like:
-TESA Resource Kit Project
-Resources for modders by Runespect
-Modders Resource Pack by Oaristys and Tony67
-Open Books Library by stoverjm

Big thanks to everyone who allowed me to use parts of their own mods:
-Ryu Doppler (Felt Hat)
-J3X (Automatic Crossbow Script)
-quazaque (wooden furniture texture)

Also, thanks to everyone who makes great free-to-use 3D models, textures and brushes:
-ScreamingFox
-Turksandwich79
-luxxeon
-Obsidian Dawn

And thanks to everyone that supported me and all the MediEvil fans out there! Especially to Michal "Mielu" Mielcarek! If not for him and the attention he gave me, I would probably never had enough determination to finish this thing!


Edited by KorinOo
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Thanks for kind words. :smile:

So to show my enthusiasm to work on this mod, here is the first screen: http://s17.postimg.org/5ysc8530f/Dans_Crypt.jpg

It's early version of the starting location of second level made in about 2 days

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I have edited first post a little.

 

@tonywallas I would love some help with meshes! Right now i could use few more meshes (and textures) for greves and tombstones, because there is not so many in Skyrim that I can use here. If u still wanna help (not necessary with tombstones) then PM me, and we could discuss the details :D

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  • 1 month later...

few new screenshots and a short movie :D

http://s23.postimg.org/v8lmsargr/TESV_2013_08_16_23_39_14_19.jpg

 

http://s23.postimg.org/qvihw4tcb/TESV_2013_08_20_13_33_52_66.jpg

 

http://s23.postimg.org/dc1nqffd7/TESV_2013_08_20_13_34_22_58.jpg

 

http://s23.postimg.org/ypj3hj157/TESV_2013_08_20_13_33_27_64.jpg

 

Edited by KorinOo
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MediEvil was one of my all time favorite games for the PS1 and something that sparked off my interest in scary spooky skeletons, zombies and the like. What you've done here from the screenshots looks epic, and pretty true to the original, especially the New game skeleton. How did you get those custom animations in?

 

Just awesome stuff, I wish you the best of luck!

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