Jump to content

Photo

Merging User Reports


  • Please log in to reply
337 replies to this topic

#61
Maddoc06

Maddoc06

    Journeyman

  • Members
  • Pip
  • 48 posts

ESPs mergedWellsofSkyrim-RND.esp
Mod namesCollect Water from Wells Mod - RND version

Scripts: yes
BSAsNo
ResultMerged Successfully
Other notesNot functional in a merged esp



#62
Maddoc06

Maddoc06

    Journeyman

  • Members
  • Pip
  • 48 posts

ESPs merged: BetterQuestObjectives-AlternateStartPatch.esp, BetterQuestObjectives-BetterStealthAIPatch.esp, BetterQuestObjectives-BSaQBPatch.esp, BetterQuestObjectives-Dawnguard.esp, BetterQuestObjectives-PaarDilemmaPatch.esp, BetterQuestObjectives-XFLPatch.esp

Mod names: Even Better Quest Objectives Mod Patches

Scripts: no
BSAs: no
Result: Merged OK
Other notes:  Looks OK



#63
latze1984

latze1984

    Newbie

  • Members
  • Pip
  • 18 posts

ESPs merged: Chesko_WearableLantern.esp, Chesko_WearableLantern_Guards.esp, 

Chesko_WearableLantern_Candle_DG.esp, Chesko_WearableLantern_Caravaner.esp

 

Mod names: Chesko Wearable lantern & 3 addons

Scripts: no
BSAs: I merged no BSA version
Result: Merged OK
Other notes: Everything working fine and lanterns are showing on guards and caravans. Crafting candles works so it would seem a successful merge. Just make sure you clean chesko_wearablelantern.esp with Tes5Edit. 

 

 

ESPs merged: Blacksmithforge water fix vanilla.esp, Blacksmithforge water fix - Dawnguard.esp, Blacksmithforge water fix - Dragonborn.esp

Mod names: Blacksmithforge water fix

Scripts: no

BSAs:no

Result: Merged successfully, working fine

Other notes:


Edited by latze1984, 11 August 2013 - 01:19 AM.


#64
slamminuk

slamminuk

    Fan

  • Supporter
  • PipPipPip
  • 375 posts

ESPs merged: Immersive Weapons.esp
Mod names: http://skyrim.nexusm...om/mods/27644/?
Scripts:  No
BSAs: Yes
Result: Successful
Other notes: Certain weapons are invisible after merge. Black Sting Sword, Crow Greatsword and Ebony Hammer. WIll update if I find more.



#65
matortheeternal

matortheeternal

    autoMator

  • Members
  • PipPipPipPip
  • 1,658 posts

@slamminuk:

 

extract. the. bsa.



#66
slamminuk

slamminuk

    Fan

  • Supporter
  • PipPipPip
  • 375 posts

@slamminuk:

 

extract. the. bsa.

 

I've extracted the bsa and have the contents on my desktop. What do I do now? Do I add these folders to the Data folder after I have merged the esp's?



#67
matortheeternal

matortheeternal

    autoMator

  • Members
  • PipPipPipPip
  • 1,658 posts

All those folders need to go in your data directory.  So it'd be like data/textures/, data/meshes/

 

The BSA is like a compressed extension of your data directory.  In the future you can just extract the contents of BSAs into your Data folder directly.



#68
mindw0rk2

mindw0rk2

    Faithful poster

  • Members
  • PipPipPipPip
  • 1,609 posts

Just wanted to add, that there ARE issues after merging Book Covers.  When I entered Whiterun temple, all its books were thrown in pile near the front door. Pretty sure its not the only place where they messed up

 

ps/ after I returned esp's back, bookpile disappeared and books were at their place


Edited by mindw0rk2, 12 August 2013 - 01:41 AM.


#69
matortheeternal

matortheeternal

    autoMator

  • Members
  • PipPipPipPip
  • 1,658 posts

Just wanted to add, that there ARE issues after merging Book Covers.  When I entered Whiterun temple, all its books were thrown in pile near the front door. Pretty sure its not the only place where they messed up

 

ps/ after I returned esp's back, bookpile disappeared and books were at their place

 

That's odd because I was fairly certain bookcovers was JUST a retexture.  And it's physically impossible for a retexture to affect physics.  Items get havoked for totally random reasons, so unless Bookcovers has some records which I didn't see when I merged what you've reported is not the fault of merging.

 

 

Edit: Book covers modifies cells.  So yes, it's quite possible that certain records are not being copied 100% correctly, so the books themselves are getting Havoked to the ground instead of staying on the shelves.


Edited by matortheeternal, 12 August 2013 - 02:04 AM.


#70
starfis

starfis

    Rogue Translator

  • Supporter
  • PipPipPipPip
  • 2,031 posts

Book Covers manage upside down books in game world which weren't a problem before the writing on the book spines. I got crashes when I was using merged main and dawnguard esps when I was looking at books in inventory, so merge definitely has some issues. But it was with script 1.2.






Page loaded in: 1.154 seconds