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Guides, Stuck (Not bugged), Walkthrough Help, Light Spoilers


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#651
jolly73

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Not for sure if it is a bug or not. But when I teleport at the start of the game and talk to the guard and agree with him and he says he will let me out but he just backs up and wont do anything. I let the game run for several hours as you advised and even re installed but its the same thing everytime. Thx

#652
AlexanderJVelicky

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In response to post #13972613.

Just across the river from Amber Creek to the north by the entrance to the mines there is a smelter. There are also a few scattered through the land.

#653
Brandon007

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In response to post #13972613.
 
Just across the river from Amber Creek to the north by the entrance to the mines there is a smelter. There are also a few scattered through the land.

 

Awesome <3 Thanks a lot <3



#654
sixflavors

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Is there any way, other than swimming, to get to the Frostrunner wreck? Swimming doesn't feel right given how good I think this mod is. I just wonder if I've missed something.

#655
souron537

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In response to post #13980283.

I have an identical problem too, any luck with a fix?

#656
VizqL

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Hey.

So I downloaded Falskaar and started the quest with the old man in riften. I then clear out Echo Deep Mine and the Dwemer place, killed the centurion and the quest marker points to the mercanary. I take the lexicon and even read the journal. I also clicked on the pedestal with the lexicon in my inventory and i doesn't continue. I even added some lexicons through console commands.

Someone Please Help. I Want To Play Falskaar. >.<

#657
AlexanderJVelicky

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In response to post #15015216.

Can you please enable papyrus logging then play through and up to the 'broken' content again please? http://forums.steampowered.com/forums/showpost.php?p=31562721&postcount=2

Then upload your log somewhere so I can take a look. Thanks!

#658
jjb54

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Okay - as I suspected.

RE: Brother Anand Vernan`s Hidden Lair - Quest.

If you have LUSH TREES & GRASS mod - it covers the Lair and you will > NOT < see it. I'm rather good at finding things and do not give up easily. But I began to wonder, based another Skyrim Quest - if the Lush Trees & Grass was covering up the Marker that I needed. It was indeed and you do NEED to rely on the LOCAL MAP to guide you to this. As the LUSH GRASS part of the mod indeed covers the Lair very well - a little to well.

#659
mrmeiers

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In response to post #12376475. #13339198, #13552380 are all replies on the same post.

I had the same problem. Once you get to the cave with the deer, and he stops moving, open the console and click on Arnand, so that his ID is displayed. Then, continue through the cave until you reach the spider web that won't let you through. Open the console and type "moveto player" (without the quotes) and he'll spawn in front of you and continue like nothing happened :)

#660
WestLil0

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In response to post #8587451.

I saw this question several times but did not see an answer, so here it is. Go back to the inn and you will have the option of purchasing yet another room for the home. When you return, you will find an enchanting table, a couple of mannequins and a chest for storage that didn't exist before. Pretty cool! Also be sure to "activate" the bear...it's a great surprise.

Edited by WestLil0, 25 June 2014 - 03:57 PM.





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