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Blender & Nifskope Problem


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lovender

lovender

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Trans.jpg

 

With Blender 2.49a, after I made changes in y axis in NifSkope, I can bring back the translation in y axis from 0.5000 to 0.000 using "Use The Force Luke" option in Blender.

But now in Blender 2.49b, "Use The Force Luke" had no effect...after I export the mesh from Blender, the y axis in Nifskope still 0.5000 & I can't use the mesh properly in-game.

 

I read in NifSkope tutorials & use Transformation > Apply to make the translation back to 0.000 without changing the position of mesh.

But the result is: the mesh did not appear in-game.

 

Please help....

 

Thanks






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