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Yukichigai Unofficial Patch - YUP


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#1711
WhiteDragonD

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In response to post #16862039. #16884979, #16891074, #16891524, #16896504, #16915389, #16917814, #16918089, #16918109, #16921279, #16961454, #16962634, #16963474, #16970639 are all replies on the same post.

Thank you for the new version, but I see you have not used the corrections for the German translation I have sent to you. Will they be part of YUP 9.1 ?

#1712
Yukichigai

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In response to post #16862039. #16884979, #16891074, #16891524, #16896504, #16915389, #16917814, #16918089, #16918109, #16921279, #16961454, #16962634, #16963474, #16970639, #17055964 are all replies on the same post.

I thought I had. Whoops. Yes I'll add those in 9.1.

#1713
Rovlad84

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In response to post #16807724. #16819339, #16865394, #16925694, #16926849, #16928439, #16942059, #16947569, #17040524 are all replies on the same post.

I think it uses another mesh entirely (with a completely different look), and that's not what YUP is about.

#1714
lucky3leafclova

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Long time - no see!

Just wanted to report something my friend noticed on his playthrough (so reporting on his behalf really haha):

-After returning to the Atomic Wrangler casino in a while (long after finishing the "Wang Dang Atomic Tango" quest) and hiring Fisto again, he'll go to your room (doesn't matter if it's the hired room or your own). This is fine but my friend says he will apparently wait patiently (also not a problem) but when you go up to him or speak to him immediately in the room you'll have no other option but to decline his services in dialogue.

P.S. This is completely different to the bug involving Fisto paying you 10 caps for declining his services (which was fixed by a Wrangler fix collection you
integrated into your patch).

P.P.S. Did you ever get around to fixing the ED-E bug when he stops and doesn't follow you anymore in that Lonesome Road DLC?! Thanks. I've recommended your patch to all my mates :)

Edited by lucky3leafclova, Today, 10:43 AM.


#1715
Yukichigai

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In response to post #17034109.

I've never used eyefinity, so no idea. Sorry.

If someone figures out a fix that doesn't change anything for non-eyefinity players then I might include it. Chances are that it would be NVSE though, and YUP will not use NVSE.

#1716
Rovlad84

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In response to post #17034109. #17059109 is also a reply to the same post.

You could try these fixes:
http://www.wsgf.org/dr/fallout-new-vegas/en

#1717
sandbox6

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In response to post #17009204. #17044514 is also a reply to the same post.

It's also possible you've forgotten to enable YUP's NPC fixes, or they are being overridden by another mod.
The package works just fine if Fitz and Lupe have moved before YUP is installed.

Edited by sandbox6, Today, 11:14 AM.





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