In response to post #8842130. #8843133, #8847911, #8850323, #8851239, #8852468, #8855473 are all replies on the same post.
well i end up going back 1 save, which was at the beginning of this fight. which wasnt to bad to do. but i finally finish this and i am now doing the side quest that there is in this and got a cheap house as well lol, man it is cheap
Bug Reports 1.1.1
Started by
AlexanderJVelicky
, Aug 16 2013 04:31 AM
437 replies to this topic
#31
Posted 20 August 2013 - 08:23 AM
#32
Posted 20 August 2013 - 08:43 AM
Hello, you've made an incredible mod.
I'm having problems in vizemundsted, particularly in halls of the dead where after killing all the draugr I can't open the doors to proceed. I've cleared this place already before I had the quest and doors opened properly the first time.
I'm having problems in vizemundsted, particularly in halls of the dead where after killing all the draugr I can't open the doors to proceed. I've cleared this place already before I had the quest and doors opened properly the first time.
#33
Posted 20 August 2013 - 12:28 PM
I cant use the lever for the main gate of Fort Urokk.
#34
Posted 20 August 2013 - 04:37 PM
YOU DON'T HAVE ENOUGH MONEY (500) TO BUY PASSAGE ON WULFS BOAT
but I have 1.8 million gold, so i thought well maybe the int is too high to be calculated so i dropped off 1.7 million at my house in amber and well the boat still doesnt recognize that I have the cash to buy 200 of those boats.
so how do i leave falskaar?
but I have 1.8 million gold, so i thought well maybe the int is too high to be calculated so i dropped off 1.7 million at my house in amber and well the boat still doesnt recognize that I have the cash to buy 200 of those boats.
so how do i leave falskaar?
#35
Posted 20 August 2013 - 07:14 PM
I'm also having this problem (although for me it's only 100 gold because I did Wulf a favour). I'm not as rich as you, only 70+K - I had the same idea about int overflow and gave most of my cash to my companion (Vilja) to hold, but that didn't work either.
Now stuck on Falskaar, career on hold.
Now stuck on Falskaar, career on hold.
#36
Posted 20 August 2013 - 08:34 PM
Hi,
there should be 4 cages in the hall of the dead, I think you are there. In the middle of the cages is a kind of pedestal with an item on the top. Take it. If you did already and the cages did not open hit or try to jump on the platform (that moves up and down) on the pedestal - that should open the cages ...
I experienced that in v 1.0.0 and it helped.
there should be 4 cages in the hall of the dead, I think you are there. In the middle of the cages is a kind of pedestal with an item on the top. Take it. If you did already and the cages did not open hit or try to jump on the platform (that moves up and down) on the pedestal - that should open the cages ...
I experienced that in v 1.0.0 and it helped.
#37
Posted 20 August 2013 - 11:32 PM
I have a bit of a problem when I use fast travel to Riften the game is stuck on infinte load but when I use regular travel it does not get stuck on infinte load freeze which if it's a bug or not also I don't have any mods that is conflicting with this mod.
#38
Posted 21 August 2013 - 12:36 AM
I have a problem where after the Main Quest is over and I end up in the inn everybody just starts fighting! I don't know what the hell went wrong but I was not a part of the fight as no one attacked me. Reloaded to save before heart chamber and waiting for help.
#39
Posted 21 August 2013 - 12:41 AM
Also the room in watervine where there are hundreds of pressure plates caused my game to crash on my laptop that was running a gtx 675mx. Switched to desktop for a while that was running gtx 690 and I encountered extreme fps drop, didn't crash though. Can you reduce the load that cell does to a computer? thanks
#40
Posted 21 August 2013 - 01:12 AM
I saw the Rurik declined request issue in 1.0, but I'd also seen it in a pure vanilla game in the Bannered Mare, so I assumed it was a Skyrim thing, not a Falskaar thing.



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