Post what type of character you want to be and what race. If you have a character that you would like to use max level is 5 but 3 or 4 would be best.
Races:
Elf
Half-Elf
Orc
Human
Halfling
Dwarf
Half-Orc
Krynn Races (unplayable ones above are fine but youll see me posting things like (Krynn) Half-elf its tied to the stroy so don't ask:
Wood Elf
Half-Elf
Silvanseti elf
Draconian
dwarf
Human
Kender
Classes:
Druid
Fighter
Paladin
Fighter
Ranger
Cleric
If there are any noobs whove never played DnD plz join. You dont need to worry about rolls or anything you just give me name,class, race, and gender and ill include you in the story. Also if anyone is interested in using feats other than from the DM or players guide either get to me through AOLIM or PM me.
Eye of the Beholder D&D game signup thread
Started by
I Am That Is Matthias
, Sep 27 2004 09:05 PM
27 replies to this topic
#1
Posted 27 September 2004 - 09:05 PM
#2
Posted 27 September 2004 - 09:44 PM
Story: A group of adventurers sets off into the dungeons beneath the city of Watergate to rescue the kings daughter and along the way they make friends enemies and find out about a startling plot to assinate the king. IF they dont succeed in their mission the world the adventurers had come to love would be destroyed.
#3
Posted 27 September 2004 - 10:15 PM
Aseir Miristar
Human Rogue 3/Fighter 4
STR: 14 (+2)
DEX: 19 (+4)
CON: 10 (+0)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 8 (-1)
Attacks: +8/+3 Melee / + 10/+5 Ranged
With Duom: +10/+5, 1d8 + 2d6 + 5
Saves: +5 fort, +8 ref, +4 will
Defense: 19
HP 45
Feats:
Weapon Proficiency (All but Exotic)
Armor Proficiency (All)
Exotic Weapon Proficiency (Duom)
Weapon Focus (Duom)
Weapon Specialization (Duom)
Power Attack
Street Smart
Persuasive
Skill Focus: Bluff
Quicker than the Eye
Expert Tactician
Sneak Attack 2d6
Trapfinding
Evasion
Skills:
Bluff: 10 (+19)
Decipher Script: 4 (+7)
Disable Device: 10 (+13, +15 with tools)
Disguise: 4 (+5)
Escape Artist: 4 (+14)
Forgery: 8 (+11)
Hide: 10 (+14),
Listen: 4 (+6)
Move Silently: 10 (+14)
Open Lock: 10 (+18, +20 with tools)
Sleight of Hand: 4 (+10)
Spot: 5 (+7)
Equipment:
Stormlance (+1 Shock Cold Duom, 1d8 +1 +1d6 cold +1d6 electical)
Composite Longbow (+2 Str)
+1 Chain Shirt (5 AC, 4 Dex, -1 Armor Check Penalty)
Circlet of Persuasion
Vest of Escape
Folding Boat
Masterwork Thieves Tools (+2 Bonus)
Human Rogue 3/Fighter 4
STR: 14 (+2)
DEX: 19 (+4)
CON: 10 (+0)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 8 (-1)
Attacks: +8/+3 Melee / + 10/+5 Ranged
With Duom: +10/+5, 1d8 + 2d6 + 5
Saves: +5 fort, +8 ref, +4 will
Defense: 19
HP 45
Feats:
Weapon Proficiency (All but Exotic)
Armor Proficiency (All)
Exotic Weapon Proficiency (Duom)
Weapon Focus (Duom)
Weapon Specialization (Duom)
Power Attack
Street Smart
Persuasive
Skill Focus: Bluff
Quicker than the Eye
Expert Tactician
Sneak Attack 2d6
Trapfinding
Evasion
Skills:
Bluff: 10 (+19)
Decipher Script: 4 (+7)
Disable Device: 10 (+13, +15 with tools)
Disguise: 4 (+5)
Escape Artist: 4 (+14)
Forgery: 8 (+11)
Hide: 10 (+14),
Listen: 4 (+6)
Move Silently: 10 (+14)
Open Lock: 10 (+18, +20 with tools)
Sleight of Hand: 4 (+10)
Spot: 5 (+7)
Equipment:
Stormlance (+1 Shock Cold Duom, 1d8 +1 +1d6 cold +1d6 electical)
Composite Longbow (+2 Str)
+1 Chain Shirt (5 AC, 4 Dex, -1 Armor Check Penalty)
Circlet of Persuasion
Vest of Escape
Folding Boat
Masterwork Thieves Tools (+2 Bonus)
#4
Posted 29 September 2004 - 06:02 AM
ToBe NamedLater
Arrowhawk 3/Monk 3

STR: 12 (+1)
DEX: 28 (+9)
CON: 10 (+0)
INT: 14 (+2)
WIS: 18 (+4)
CHA: 10 (+0)
Attacks: +15 Melee / + 15 Ranged
Unarmed: +14/+14 1d10+1 damage
Electicity Ray (ranged touch) +15 2d6 damage
Saves: +6 fort, +15 ref, +10 will
Speed: 60ft fly (perfect)
Defense: 32
Feats:
Weapon Proficiency: Monk
Dodge
Weapon Finesse
Flyby Attack
Mobility
Weapon Focus: Unarmed
Improved Unarmed Strike
Flurry of Blows
Improved Grapple
Monk AC Bonus
Deflect Arrows
Evasion
Skills:
Diplomacy +2
Escape Artist +15
Hide +22
Knowledge (the planes) +8
Listen +3
Move Silently +18
Search +8
Sense Motive +10
Spot +13
Survival +10 (+12 following tracks, +12 Plane of Air)
Use Rope +9 (+11 with bindings)
Special Qualities:
Darkvision 60 ft.
Immunity to acid electricity, and poison
Resistance to cold 10 and fire 10
Equipment:
Monk's Belt
Bracers of Armor +3
Arrowhawk 3/Monk 3

STR: 12 (+1)
DEX: 28 (+9)
CON: 10 (+0)
INT: 14 (+2)
WIS: 18 (+4)
CHA: 10 (+0)
Attacks: +15 Melee / + 15 Ranged
Unarmed: +14/+14 1d10+1 damage
Electicity Ray (ranged touch) +15 2d6 damage
Saves: +6 fort, +15 ref, +10 will
Speed: 60ft fly (perfect)
Defense: 32
Feats:
Weapon Proficiency: Monk
Dodge
Weapon Finesse
Flyby Attack
Mobility
Weapon Focus: Unarmed
Improved Unarmed Strike
Flurry of Blows
Improved Grapple
Monk AC Bonus
Deflect Arrows
Evasion
Skills:
Diplomacy +2
Escape Artist +15
Hide +22
Knowledge (the planes) +8
Listen +3
Move Silently +18
Search +8
Sense Motive +10
Spot +13
Survival +10 (+12 following tracks, +12 Plane of Air)
Use Rope +9 (+11 with bindings)
Special Qualities:
Darkvision 60 ft.
Immunity to acid electricity, and poison
Resistance to cold 10 and fire 10
Equipment:
Monk's Belt
Bracers of Armor +3
#5
Posted 29 September 2004 - 06:18 AM
oh sweet char! last time there was an arrowhawk in my campaign we had a blast! good luck guys, I might join later!!
#6
Posted 29 September 2004 - 10:59 AM
I don't have any rule books on hand( my friend has them all,negating the need for me to buy them).
Race:a Githankie (Yellow monster from the Manual 1.... I belive the ECL is 2)
Class:1 Cleric/2 Monk
Once again,I do not have the Players Handbook handy,so I can't determine my Feats and Inventory.
Race:a Githankie (Yellow monster from the Manual 1.... I belive the ECL is 2)
Class:1 Cleric/2 Monk
Once again,I do not have the Players Handbook handy,so I can't determine my Feats and Inventory.
#7
Posted 29 September 2004 - 08:00 PM
Ok great, I can start ar soon as myryro gets his char in. Btw the wth did you get the info for an arrowhawk. Is it a class or the actual animal
#8
Posted 30 September 2004 - 12:09 AM
Matthais - may I join? I have one that works out to I think equiv of 7.
Edited by Kethruch, 30 September 2004 - 12:11 AM.
#9
Posted 01 October 2004 - 08:02 PM
Ketruch- Sure! I need another player in the party to even It out against a couple of monsters that I put in. I dont know if you have a character but if by works out to seven you mean level I might be able to work it out if nobody else minds a levle 7 char. Other than that your in PM me with any questions. Pyro if you want me to make your char for you PM me and I can prolly get that sorted out. MDrud same applies to you
#10
Posted 03 October 2004 - 11:20 PM
Name: Ren Ascott
Human Ranger 5
Hp:37
Defense :18
Str:15 (+2)
Dex:18 (+4)
Con:14(+2)
Wis:15(+2)
Int:13(+1)
Cha:15(+2)
Attack: +3 1d6/1d6
Fortitude: +6
Reflex: +8
Will: +3
Feats:
Track
Endurance
Favored Enemy:Undead
Weapon Profency: Simple,Martial
Armor Profency:Light Armor,Sheilds
Combat Style:Two-Weapon Fighting
Weapon Finesse:Short Sword
Animal Conpanion: Owl
Equipment:
Short Sword
Short Sword
Chain Shirt Def:+4 Max Dex:+4 Check P: -2
Everburning Torch
Bedroll
Caltrops x22
Waterskin
Trail Rations x2
Pouch,Belt
Guantlet,Locked
10 gp
4 sp
Sorry it took so long, I kept putting my sheet off...
(I orginally planned to have a graph from the Fiend Folio,but I decided that it would be less effective than regular equipment.)
Human Ranger 5
Hp:37
Defense :18
Str:15 (+2)
Dex:18 (+4)
Con:14(+2)
Wis:15(+2)
Int:13(+1)
Cha:15(+2)
Attack: +3 1d6/1d6
Fortitude: +6
Reflex: +8
Will: +3
Feats:
Track
Endurance
Favored Enemy:Undead
Weapon Profency: Simple,Martial
Armor Profency:Light Armor,Sheilds
Combat Style:Two-Weapon Fighting
Weapon Finesse:Short Sword
Animal Conpanion: Owl
Equipment:
Short Sword
Short Sword
Chain Shirt Def:+4 Max Dex:+4 Check P: -2
Everburning Torch
Bedroll
Caltrops x22
Waterskin
Trail Rations x2
Pouch,Belt
Guantlet,Locked
10 gp
4 sp
Sorry it took so long, I kept putting my sheet off...
(I orginally planned to have a graph from the Fiend Folio,but I decided that it would be less effective than regular equipment.)



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