Great now I just need MDrud an dKetruch and Were good to go.
Eye of the Beholder D&D game signup thread
Started by
I Am That Is Matthias
, Sep 27 2004 09:05 PM
27 replies to this topic
#11
Posted 04 October 2004 - 10:22 PM
#12
Posted 05 October 2004 - 03:17 AM
Bryanna Oakenleaf
(this is my first try at making a character in this system)
Dryad/ 1/2 Dragon 1st level monk.
STR 26 (+
DEX 24 (+7)
CON 18 (+4)
INT 19 (+4)
WIS 18 (+4)
CHA 22 (+6)
Initiative 4
AC 28
Base attack/Grapple
Attack
full attack
Special attacks Entangle (DC 13)
(all caster level 6) Speak w/ Plants
Tree Shape
Charm Person (3/day DC 13)
Deep Slumber (DC 15)
Tree-Stride
Suggestion (1/day DC 15)
Tree Dependent
Wild Empathy (as druid +6)
HP = 22
Natural Attacks
Bite 1d6
Claw (x2) 1d4
Special Attacks
Brass Dragon 60' line of fire (6d8 damage)
Fights with a staff made from a branch of her tree.
Feats:
Great fortitude
Weapon Finesse
Flurry of blows
Unarmed strike
Stunning Fist
SKILLS:
Escape Artist (Dex)
Handle Animal
Hide (dex)
Knowledge(Nature)
Listen (Wis)
Move Silent (Dex)
Ride
Spot (Wis)
Survival
Use rope
Balance (Dex)
climb (Dex)
Concentration (Con)
Craft (Int)
Dip (Cha)
Jump (Str)
Knowledge(religion)(Int)
Perform (Cha)
Profession (Wis)
Sense Motive(Wis)
Swim (Str)
Tumble (Dex)
Has a portable hole in which can be found her tree.
Please let me know what else you need....Like I said - my first attempt in this system...
(this is my first try at making a character in this system)
Dryad/ 1/2 Dragon 1st level monk.
STR 26 (+
DEX 24 (+7)
CON 18 (+4)
INT 19 (+4)
WIS 18 (+4)
CHA 22 (+6)
Initiative 4
AC 28
Base attack/Grapple
Attack
full attack
Special attacks Entangle (DC 13)
(all caster level 6) Speak w/ Plants
Tree Shape
Charm Person (3/day DC 13)
Deep Slumber (DC 15)
Tree-Stride
Suggestion (1/day DC 15)
Tree Dependent
Wild Empathy (as druid +6)
HP = 22
Natural Attacks
Bite 1d6
Claw (x2) 1d4
Special Attacks
Brass Dragon 60' line of fire (6d8 damage)
Fights with a staff made from a branch of her tree.
Feats:
Great fortitude
Weapon Finesse
Flurry of blows
Unarmed strike
Stunning Fist
SKILLS:
Escape Artist (Dex)
Handle Animal
Hide (dex)
Knowledge(Nature)
Listen (Wis)
Move Silent (Dex)
Ride
Spot (Wis)
Survival
Use rope
Balance (Dex)
climb (Dex)
Concentration (Con)
Craft (Int)
Dip (Cha)
Jump (Str)
Knowledge(religion)(Int)
Perform (Cha)
Profession (Wis)
Sense Motive(Wis)
Swim (Str)
Tumble (Dex)
Has a portable hole in which can be found her tree.
Please let me know what else you need....Like I said - my first attempt in this system...
#13
Posted 10 October 2004 - 08:13 PM
Great one more Char and I can start up the RP!
#14
Posted 17 October 2004 - 05:40 PM
It's been awhile,and I think it's safe to say that MD isn't getting his character done soon...
#15
Posted 19 October 2004 - 08:09 PM
MPM, I totally agree with you about Mdrud. If he wnated to join eh could have given me his char or class. The RP will start this weekend so make sure your keyboards are cleanded and your trackbalss uh.. rounded.
#16
Posted 30 October 2004 - 12:18 AM
NAME: Native
Human, Paladin.
Health 35
Str: 14(+4)
Dex:12(+1)
Wis:16(+3)
Con:19(+1)
Ini:17(+2)
Cha:25(+3)
AC: 28
Weapons: EagleTalon Daggers(2) , Bearpaw Warhammer.
Armor: Steel Brestplate, Full Fur of the Bear.
FEATS:
Group Fortify Attack +2
Group Fortify Dexterity +4
Group Fortify Strength +2
SKILLS:
Animal Informent
Eye of the Eagle
Eagle's Claw
Bear's Mauler
Human, Paladin.
Health 35
Str: 14(+4)
Dex:12(+1)
Wis:16(+3)
Con:19(+1)
Ini:17(+2)
Cha:25(+3)
AC: 28
Weapons: EagleTalon Daggers(2) , Bearpaw Warhammer.
Armor: Steel Brestplate, Full Fur of the Bear.
FEATS:
Group Fortify Attack +2
Group Fortify Dexterity +4
Group Fortify Strength +2
SKILLS:
Animal Informent
Eye of the Eagle
Eagle's Claw
Bear's Mauler
#17
Posted 30 October 2004 - 12:29 AM
Your character is completely wrong. I don't know if you're using an older version of the rules (this is a 3.5e game) or if you're just hopelessly confused. But as it is, you need to remake your character.
#18
Posted 30 October 2004 - 05:27 PM
I am I guess "oldschool" so if you don't mind I would like to know how to do it right, thanks for your help
#19
Posted 30 October 2004 - 05:51 PM
I am I guess "oldschool" so if you don't mind I would like to know how to do it right, thanks for your help
The rules have completely changed since whatever edition you're using. I suggest you start by getting a copy of the 3.5e rulebook and reading it.
#20
Posted 30 October 2004 - 07:31 PM
This intrigues me... And since most of my other roleplaying outlets have all but halted, it would appear that I have a bit of extra time on my hands.
Expect a character soon.
I must note, I do not own a copy of the rulebooks, and the last friend I had that DID own them has since moved away. However, I did play using version 3.0 for a little while, and I have a copy of the online release (which stinks because it doesn't have anything except the additions/updates to the old books)... Add in that I'll flesh out the character using Neverwinter nights and I should be able to come up with a playable, if slightly off regulation, character.
Needless to say, it will be open to revision.
That said, expect something along the lines of a human sorcerer by the end of the weekend... And also make sure those boots of speed +1 are flame resistant.
I must note, I do not own a copy of the rulebooks, and the last friend I had that DID own them has since moved away. However, I did play using version 3.0 for a little while, and I have a copy of the online release (which stinks because it doesn't have anything except the additions/updates to the old books)... Add in that I'll flesh out the character using Neverwinter nights and I should be able to come up with a playable, if slightly off regulation, character.
Needless to say, it will be open to revision.
That said, expect something along the lines of a human sorcerer by the end of the weekend... And also make sure those boots of speed +1 are flame resistant.



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