I've decided to post about this here in case anyone is bored and wants to try changing something different, because despite Amineri kindly pointing me in the right direction I simply cannot get my head around this whole hex editing of the UPK files, decompressing to get at the SWF files and Actionscript and so on.
What I'd like is to change the way certain icons are displayed in the game at specific points. I'll try and describe what I'm after but apologies if I'm not using the correct terminology.
The first change I wanted to make was to modify the "unpicked" perks in the perk tree display on the soldier Abilities screen so that they are darker than currently displayed. My texture replacement efforts here are fine as the background the game normally display with the texture is completely overwritten, but the unpicked perks now aren't differentiated enough.

The second change I'm after is to remove the overlay on icons during Tactical missions. As it stands the game puts a cyan one on "normal" abilities, a yellow one over abilities from perks, and a purple one on psionic abilities. I'd like all three removed so that the icons display as intended. Again, a bigger difference between available and unavailable abilities would be great too, as they're very similar right now.
The screenshot below has the original icons pasted above it so you can see what difference the current overlay is making to the new icons. The cyan one isn't actually that bad, but the yellow really modifies the way the new icons I created look in a bad way. It's also not very obvious that Shoot and Heal Wound are unavailable, the overlay needs to be darker there again.

I have no idea how these sorts of changes are normally added to the game, but if it's possible to make it into a modlet for Toolboks to install that would be perfect.



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