"Budgets and schedules for games will not change much while the enhanced graphics will require more development time..... It’s a fact that, statistically, gamers prefer shorter games, and often do not finish more involved titles."
"The combat is a much bigger focus than in the earlier games."
"Combat is visceral and bloody”, and...it is designed to recall intense swordplay seen in movies like LoTR and Brave heart."
The Elder Scrolls IV: Oblivion is being designed around the Xbox 2 (and the PS3)...
According to Todd Howard they are trying to make the game as appealing to mainstream gamers as possible...
Oblivion also has 1/3 the amount of NPCs as Morrowind. Meaning, that if Oblicion has a larger land mass, cities, etc... will be even more unpopulated than before.



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