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#21
astrob0y

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In response to post #9192903.

Hello Basch IV and thank you for trying out the enb.
I am now guessing that you are describing a problem that occurs when you are trying create a character. If that is the issue I would reccomend you to disable the enb with "shift+f12" and when you have created your character you can enable the enb once again with "shift+f12".

If that is not the issue I would suggest that you turn off the DOF option. You can do that by opening up the GUI with "Shift+enter" and deselect the DoF effect at the option "EnableDepthOfField".

Hopefully one of the sultions works. If not please connact me here or through PM :)

#22
astrob0y

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In response to post #9185872. #9186388, #9186968, #9187072, #9192606 are all replies on the same post.

@ewi65 cheers :) Ive missed that one. Gonna try it out and see if it will replace my standard "Godess tilt dof" :)

#23
Basch IV

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In response to post #9192903. #9193140 is also a reply to the same post.

Thanks for the quick reply.

No, I've loaded an existing savegame and the error occurs there.
I've discovered that the depth of field is somehow buggy and appears to not differentiate between objects that I'm looking at and the rest.
Hence the whole screen is blurred... Gotta try to figure it out how to fix it, I guess.

EDIT: I added a screen to show the issue ;-)

Edited by Basch IV, 18 September 2013 - 03:12 PM.


#24
astrob0y

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In response to post #9192903. #9193140, #9193196 are all replies on the same post.

Hi again,
I believe the issue here is the "GoddessTilt Shift DoF" that Im found of but are not for everyones teaste. I am uploading a tweaked "bokeh DoF Tilt Shift" from "E ENB". Please replace the file that came with my setting with it and see if the DoF effect is working better.



#25
Basch IV

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In response to post #9192903. #9193140, #9193196, #9193452 are all replies on the same post.

Thanks for the effort, but it is still the same saddening scenery... :(

I'll have to use your work without the DoF effect, still looking good though

#26
wkomarecki

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In response to post #9192903. #9193140, #9193196, #9193452, #9193516 are all replies on the same post.

Have you set bAllowPartialPrecision to "1" ?

#27
Basch IV

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In response to post #9192903. #9193140, #9193196, #9193452, #9193516, #9194216 are all replies on the same post.

Yes, I have set the value to 1, should I change it?


#28
Basch IV

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In response to post #9192903. #9193140, #9193196, #9193452, #9193516, #9194216, #9194414 are all replies on the same post.

Sry, it posted twice

Edited by Basch IV, 18 September 2013 - 05:30 PM.


#29
wkomarecki

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In response to post #9192903. #9193140, #9193196, #9193452, #9193516, #9194216, #9194414, #9194422 are all replies on the same post.

No. Should be set as is. Pity, because it would be simple explanation of your problem.
Did you try to set off/on effects one by one via in-game menu (shift + enter) ?

1.Try to check out yyou have in game and in the g, card control panel AA/AF to off/ over aplication control.
2. try get off grain effect - edit effect.txt and comment "#define ENOISE "


Edited by wkomarecki, 18 September 2013 - 08:47 PM.


#30
Basch IV

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In response to post #9192903. #9193140, #9193196, #9193452, #9193516, #9194216, #9194414, #9194422, #9195708 are all replies on the same post.

I can't seem to find where you mentioned to turn off AA / AF, since I've always simply turned it off in the start up menu.
Furthermore, the "#define ENOISE" is already in the effect.txt, what should I comment about it?

EDIT: reading Podest41's question, I come to believe that it is an issue with my graphic card, which would be very sad :(

Edited by Basch IV, 19 September 2013 - 12:06 PM.





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