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#61
silk6

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Rains - I didn't do anything more special than just install it like any other mod. However, I am running OBSE 16 so that might be it.

However, I can take some screen shots (should do anyways - awesome mod!) if you would like to see whats what?

#62
gandore

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Ok I really like this mod and I would like to translate it to English but I'm really new at this sort of thing. I can find esp editors that will let me into the esp file but so far I haven't found one that supports Chiness charactors or something I could add to make the editor support it. I'm very willing to do the translation just need some help getting started.

So does anyone know where I can get and editor that I can make display the Chinese charactors, once I have that I can get started.

Thanks

#63
silk6

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You could try using the construction set - just open up the mod and start playing around and see what happens.

#64
gandore

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Sorry but the construction set does not have chinese language support which is needed in order to do a proper translation.

I do have a English translation of the Sexlivion mod which I'm trying to use to translate that part of the sexdarkness mod but at some point I'm going to need an editor of some kind that has Chinese language support.

#65
gandore

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Ok I found part of the dialoge and was able to change it to English. I checked it out and found that the menu options are still in chinese but the character responses are in English. That being said I thought I was doing great till I realize all the guards, store owners, and other NPC nolonger had voices. When I talk to Jensine or any other character I get no sound only subtitles.

Since I have no clue what's happen I'm putting my project on hold till I learn enough to try and fix it.

Edited by gandore, 06 June 2009 - 01:25 AM.


#66
BlueCrimpson

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i've read through all the comments. is there english dialogue yet or not? i can figure out how to export/import english dialogue for sexlivion but i cant find anything for xdarkness. also whet can i do to realign the positioning in the animations? i havn't figured out what program people use to edit animations, can anyone tell me? blender doesn't do it does it?

#67
Beodren

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Mod seem great yet i encountered one bug.

While using xlovers spell, and camera ring my (male) character gets replaced (still theorethically innteracting) He is also missing head and lgs (torso reamains and seem working well). Female works flawlessly.

I'm using OBSE ver. 0016 and Oblivion ver. 1.2.0.214
No Shimmering Islands installed.

I would be glad if someone help me.

Edited by Beodren, 15 June 2009 - 06:32 PM.


#68
SoulStealer

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@Beodren

If you cast xlovers on a target while in first-person view, only your torso will show up. Make sure you're in third person view before casting. You also might want to get the latest patch, version 1.2.0416, and the latest version of OBSE, version 0017a.

Anyone know what the Viagra SX ring does? I can't tell any differences.

Edited by SoulStealer, 23 June 2009 - 04:55 PM.


#69
Teruke

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i haven't tried this yet, but i saw some posts on gamesource dot ru concerning this mod... i used google translator and it seems some ppl there say that having custom animation mods might conflict with this... i'm not sure though... it's like you have to be in the vannila idle animation before starting the action... anyway i was just sweeping through posts back then so it might not go like i just stated...

#70
brown wolf

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@SoulStealer

When you have viagra SX on you're "fatigue" bar doesn't fall but you're "magicka" bar will. Essntially it makes it so that you cannot lose the mini game seeing as your character's fatigue cannot fall. It's god mode but you haven't typed tgm into the console (seeing as that prevents the minigame from going anywhere... >.>)




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