hokay now...
Was f-ing with the Warhammer 40k Space Marine armor mod but got it worked now.
Was f-ing with this mod (TheOutlanders_BoltgunsV3) , but got it working if I turn off Warhammer 40k Space Marine armor mod.
But I want both!
For both I of course needed and used ArchiveInvalidation Invalidated!
Now got a problem where both of these mods need their Meshes and Textures files in Data folder.
Like This:
Program Files/Bethesda Softworks/Fallout3/Data/Meshes
Program Files/Bethesda Softworks/Fallout3/Data/Textures
Obviously there can't be 2 maps with same name so,
for both I tried to rename the maps, files and also tried to move the files from their map right into the data map.
Still ain't working and got no more ideas what to do, so please....
...I need help!
Help me!
Warhammer 40k New boltgun rsugar
Started by
Site Bot
, Apr 05 2009 03:03 PM
347 replies to this topic
#341
Posted 28 August 2012 - 01:35 AM
#342
Posted 30 August 2012 - 12:50 AM
Whenever I use this mod, it works, except my gun is a giant, red, exclamation mark. Why is that so!!
#343
Posted 01 September 2012 - 02:32 PM
deathpenalty2000
You have to take the Meshes map, Textures map and boltgun.esp out of that folder and put into
Program Files/Bethesda Softworks/Fallout3/Data
So they have to be like:
Program Files/Bethesda Softworks/Fallout3/Data/Meshes
Program Files/Bethesda Softworks/Fallout3/Data/Textures
Program Files/Bethesda Softworks/Fallout3/Data/boltgun.esp
After that you'll probably have to use "ArchiveInvalidation Invalidated!" program
If that doesn't work, Then I don't know
You have to take the Meshes map, Textures map and boltgun.esp out of that folder and put into
Program Files/Bethesda Softworks/Fallout3/Data
So they have to be like:
Program Files/Bethesda Softworks/Fallout3/Data/Meshes
Program Files/Bethesda Softworks/Fallout3/Data/Textures
Program Files/Bethesda Softworks/Fallout3/Data/boltgun.esp
After that you'll probably have to use "ArchiveInvalidation Invalidated!" program
If that doesn't work, Then I don't know
#344
Posted 03 May 2013 - 09:08 PM
Hey how can I include this into New Vegas? I know its included in "Dark Wolfs Conversion Mod", but I only want the boltgun.
#345
Posted 13 May 2013 - 09:45 AM
My weapon of choice for all but the hardest targets. It certainly chews through the ammo, though!
#346
Posted 17 September 2013 - 06:20 PM
Blowing up megaton is a bad choice *sigh*...
#347
Posted 07 October 2014 - 04:30 PM
WHERE CAN I FIND THE WEAPON?
#348
Posted 27 November 2014 - 06:32 PM
Any chance this standalone bolter can be ported to New Vegas?



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