Under the HIRED topic the Results Script End has the following
ShowMessage BLElvisHIRED Set BLElvis1REF.Waiting to 0 Set BLElvis1REF.HasBeenHired to 1 Set BLElvis1REF.L38 to 0 Set BLElvis1REF.CombatStyleRanged to 1 Set BLElvis1REF.CombatStyleMelee to 0 Set BLElvis1REF.IsFollowingDefault to 0 Set BLElvis1REF.IsFollowingLong to 0 BLElvis1REF.AddToFaction FollowerFaction 1 BLElvis1REF.AddToFaction PlayerFaction 1 BLElvis1REF.SetPlayerTeammate 1 BLElvis1REF.SetIgnoreFriendlyHits 1
Set BLElvis1REF.CombatStyleRanged to 1 Set BLElvis1REF.CombatStyleMelee to 0
scn BLElvisScript short HasBeenHired short L38 short DoOnce int CombatStyleRanged int CombatStyleMelee int IsFollowingDefault int IsFOllowingLong int FollowingSwitchAggressive int Waiting Begin GameMode If (DoOnce !=1) Set HasBeenHired to 0 Set L38 to 0 Set DoOnce to 1 Set CombatStyleRanged to 1 Set CombatStyleMelee to 0 Set IsFollowingDefault to 0 Set IsFOllowingLong to 0 Set FollowingSwitchAggressive to 0 Set Waiting to 0 EndIf End
I can't see the difference between those that work and those that don't.
The symptom is that if I include the CombatStyleXXX lines then I can not close the editor. If I paste it in to the lower window instead I get an error that the script can not compile. It does not seem to be a variable length issue since IsFollowingDefault is longer by 1 character.
Also I have not gotten any feed back on my previous question which I posted a week ago (probably in the wrong sub-forum). If anyone has any ideas on how I could resolve those two issues I'd appreciate any guidance.
http://forums.nexusm...dding-guidance/



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