Maybe this shooting animation by Backsteppo could help you some how
The Link To The Mod
Wrist/Arm/Knuckle Mounted SMG or Similar
Started by
SupaFlea
, Apr 28 2009 06:32 AM
31 replies to this topic
#21
Posted 28 April 2009 - 12:35 PM
#22
Posted 28 April 2009 - 12:36 PM
hahaha, turning it into armour is even harder than making it a weapon!
anyway, almost done, with more screenies, once this is done ill work on the modifactions you wanted
oh and i can make rockets fire from your chest, but not your head
... iron man anyone?
edit: omg i just found that file, looks awesome, but there's still clipping, because gun animations were made for a holdable object, and this is mounted on the wrist
anyway, almost done, with more screenies, once this is done ill work on the modifactions you wanted
oh and i can make rockets fire from your chest, but not your head
edit: omg i just found that file, looks awesome, but there's still clipping, because gun animations were made for a holdable object, and this is mounted on the wrist
Attached Files
#23
Posted 28 April 2009 - 02:43 PM
I was going to make it myself, but I gave up on it. My idea was a power loaded with shotgun shells that fired each time you hit someone, giving the ability for punch from a distance and give regular punches more power. I made a thread about something like this in the GECK subforum over at the bethesda forums but all I was requesting how to make a unarmed weapon fire somethingDid know you also had the idea for this kinda weapon to Naboen. Did you post it on the forums before?
#24
Posted 28 April 2009 - 04:27 PM
Your thinking of the Blaster Fist from SWG Naboen. Was a melee weapon but had a real short ranged attack so you could hit targets that were running away from you. Had no accuracy to it, just an arc of lazer fire would shoot out upon melee attacks.
So what you gonna call this weapon after you made it Rev. you made it, you get to patent it lol
So what you gonna call this weapon after you made it Rev. you made it, you get to patent it lol
#25
Posted 28 April 2009 - 05:51 PM
Huh? Blaster Fist? Never heard of it
#26
Posted 28 April 2009 - 09:16 PM
you ever play Star Wars Galaxies? it acted like a knuckler/knuckle duster
#27
Posted 29 April 2009 - 07:37 AM
Nope, never played it.
#28
Posted 29 April 2009 - 08:29 AM
a fist blaster may be possible,
one of the first things i tried with the g.e.c.k was to make magic projectiles, a vid is avaliable here:
it was a weapon, that used the 'grenade throw' animation but instead it fires a projectile threw a script,
i might be able to do something similar here, but that means that there's gonna be a number of different weapons
also, the clipping cant be fixed yet, once we learn more about the fallout skeleton i will try a new animation, or atleast link the model to a skeleton - i've tried already but it doesn't show on the model at all
i'll try the punch attack now, maybe have an explosive flame effect or something
as for the name, its currently called 'hand-cannon' but that will probably change, any ideas?
one of the first things i tried with the g.e.c.k was to make magic projectiles, a vid is avaliable here:
it was a weapon, that used the 'grenade throw' animation but instead it fires a projectile threw a script,
i might be able to do something similar here, but that means that there's gonna be a number of different weapons
also, the clipping cant be fixed yet, once we learn more about the fallout skeleton i will try a new animation, or atleast link the model to a skeleton - i've tried already but it doesn't show on the model at all
i'll try the punch attack now, maybe have an explosive flame effect or something
as for the name, its currently called 'hand-cannon' but that will probably change, any ideas?
#29
Posted 29 April 2009 - 09:25 AM
hahaha burn!
im enjoying this too much
also, i think i know why it stops working. i think is 'stacking' the timer upon itself, so it takes longer each time, if you rapedly press the attack button, ill try and slow down the attack speed or something
im enjoying this too much
also, i think i know why it stops working. i think is 'stacking' the timer upon itself, so it takes longer each time, if you rapedly press the attack button, ill try and slow down the attack speed or something
#30
Posted 29 April 2009 - 02:34 PM
I take it the smg straight arm animation couldnt be used?
Seem you might get your punchy thing yet Naboen lol
Seem you might get your punchy thing yet Naboen lol



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