In response to post #17991479. #17993049, #17998344, #18007539 are all replies on the same post.
Requiem Players have the intension to increase the difficult of the Game thats essential.
While your Spell *Mod* is rly nice and fun to play it counters the *intension* of Requiem.
In case i fast read the descriptions...
Only some exaples:(i dont tested this only read)
Withering Spores: Vile Spores have a chance to stagger the target on each tick
+
Seed of Life: Petrify: chance to petrify the target for 5 sec. with a 10 sec. cooldown.
= i dont know the chances in % but these 2 together will prevent the enemie to engage you.
How much cost the spell ?
If the chances are above 30% and the spell dont cost min 150 its op for requiem.
Frost Armor:
Cryostasis: increases the duration of undead summons by 100%.
Icy Gale: whenever you cast a spell, increases your speed by 25% for 5 sec. 10 sec. cooldown.
Your Minions will make all the Jobs and u can outrun nearly everything.
When u are in trouble..
Arctic Chill: whenever hit by a spell, freezes the attacker for 5 sec. Shares a cooldown with Cold Snap.
5 sec time to do all what u want.
Or u slow him then u can just walk away with your +25 % runspeed and his -50% runspeed
Cold Touch: chance to slow attacker by 50% for 5 sec. when hit.
* Frost Barrier: if your health drops below 15%, protects you with a shield that negates all damage for 5 sec. 30 sec. cooldown.
While in Requiem u will be rarely under 15% cuz then u are allready nearly out of stam (depends on much thinks but in genereal) and that means dead.
This is again 5 sec i can do what i want situation.
I just picked randomely this spells could write much much more.
Dont take me wrong i love this mod but the spells are massively strong for Requiem for low/mid game and the endgame is irrelevant cuz at 40+ all should die anyway.
Edited by Damariusskyrim, 31 August 2014 - 03:24 PM.