Hallo
i m trying to port a house in oblivion and i have problems with the normal maps of the building ,i dont know actually ,perhaps its the settings in the materials in blender .i ve tried several settings in gimp normal map plugin but all look awful.Also the lighting in the interior is bad too
Another issue is that im using parts of meshes from vanilla oblivion and i want to reset the texture or the mesh so i can get rid off some dirt or shadow in the texture(see the ceiling on the bath)
any help acceptable
here is the mod so far
i temporary put it there search for temporaryRular
http://oblivion.nexu...om/mods/43610/?
the house is located opposite to odill farm to the south (chorol)
it requires shivering islands
Edited by kastano, 16 November 2013 - 09:07 PM.



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