Edited by PetrucciJohn, 15 December 2013 - 05:00 PM.
Requiem - Mod Compatibility List Submission
Started by
ogerboss
, Nov 20 2013 11:06 PM
324 replies to this topic
#51
Posted 13 December 2013 - 10:44 AM
EDIT: Double post
#52
Posted 13 December 2013 - 11:50 AM
This is a double-post, please see the original Frostfall-post on the previous page and post your feedback there.
#53
Posted 14 December 2013 - 06:35 AM
Mod Name: Traps Make Noise - More Dangerous Traps
Nexus ID: 31799
Compatibility Status: incompatible. When this mod is enabled, I can't even survive the jump from the Helgen tower to the inn.
Compatibility Notes:
Patch Name: n/a, so far as I'm aware
Patch ID:
Authors: kryptopyr
Nexus ID: 4291352
Nexus ID: 31799
Compatibility Status: incompatible. When this mod is enabled, I can't even survive the jump from the Helgen tower to the inn.
Compatibility Notes:
Patch Name: n/a, so far as I'm aware
Patch ID:
Authors: kryptopyr
Nexus ID: 4291352
Edited by nickrud, 15 December 2013 - 12:15 AM.
#54
Posted 15 December 2013 - 12:01 AM
Edit: Issue was another mod, sorry.
gratuitous comment: surprising just how many of my usual mods actually are compatible
gratuitous comment: surprising just how many of my usual mods actually are compatible
Edited by nickrud, 15 December 2013 - 03:18 AM.
#55
Posted 15 December 2013 - 01:09 PM
As ogerboss suggested, I will provide some feedback on Frostfall + Requiem compatibility. Here's a video series of the two mods playing together (pretty recent too).
#56
Posted 18 December 2013 - 01:09 AM
Mod Name: Inferno - Envoys of End
Nexus ID: 44922
Compatibility Status: should give no ctd's but will most likely be unbalanced
Compatibility Notes: Is supposed to be a challenge for people who have beaten the game and have pretty much full stats, i have played it on Vanilla and it is extremely difficult and is just so you can show off. The mod will most likely be nearly impossible and may need some balance, or not if you guys feel particularly evil.
Patch Name: n/a
Patch ID: n/a
Authors: n/a
Nexus ID: 44922
Compatibility Status: should give no ctd's but will most likely be unbalanced
Compatibility Notes: Is supposed to be a challenge for people who have beaten the game and have pretty much full stats, i have played it on Vanilla and it is extremely difficult and is just so you can show off. The mod will most likely be nearly impossible and may need some balance, or not if you guys feel particularly evil.
Patch Name: n/a
Patch ID: n/a
Authors: n/a
#57
Posted 18 December 2013 - 01:11 AM
Mod Name: Cutting Room Floor
Nexus ID: 47327
Compatibility Status: should give no ctd's but unbalanced
Compatibility Notes: adds content originally cut from the game, characters and a few items they may need rebalancing to fit with requiem
Patch Name: n/a
Patch ID: n/a
Authors: n/a
Nexus ID: 47327
Compatibility Status: should give no ctd's but unbalanced
Compatibility Notes: adds content originally cut from the game, characters and a few items they may need rebalancing to fit with requiem
Patch Name: n/a
Patch ID: n/a
Authors: n/a
#58
Posted 18 December 2013 - 08:34 AM
I was looking at this mod and how it might play with requiem. Sounds like its high vanilla difficulty might be suitable for Requiem as unless the enemies added have custom perks, they might be somewhat weaker when played with Requiem? My main concern was that people reported a trail of dead around the areas the dragons were added ( a little too close to settlements).
#59
Posted 18 December 2013 - 08:38 AM
#60
Posted 18 December 2013 - 02:20 PM
When I use Eat and Sleep it turns all Requiem food values to zero. For instance: "Restores 0 Stamina and Magicka when cosumed outside of combat." Even though I have toggled "Remove Food Magic Effects" OFF. Am I missing something here?
EDIT: False alarm, I had to activate the Food Menu first, now everything works perfectly.
EDIT: False alarm, I had to activate the Food Menu first, now everything works perfectly.
Edited by bokajon, 18 December 2013 - 02:29 PM.



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