The wasteland geography might make the job a little hard, but heck... It would be awesome to travel around the wasteland in real time and fend off any raider attacks on the trains 8D
Railway system
Started by
Yoshh
, May 14 2009 06:27 PM
30 replies to this topic
#1
Posted 14 May 2009 - 06:27 PM
I was wondering if anyone would be interested in modding a railway system on Fallout 3 as a mean of transportation. Now isn't that a wonderfull idea? *cough**cough*. I've seen GTS, and that motorcicle mod from valhalla and it wouldn't hurt much to have diferent transports
The wasteland geography might make the job a little hard, but heck... It would be awesome to travel around the wasteland in real time and fend off any raider attacks on the trains 8D
The wasteland geography might make the job a little hard, but heck... It would be awesome to travel around the wasteland in real time and fend off any raider attacks on the trains 8D
#2
Posted 14 May 2009 - 10:04 PM
Would be pretty hard to do, but I think it is possible
#3
Posted 15 May 2009 - 01:33 AM
WELL IF ANYONE WOULD BE UP TO IT. USE AN UNDERGROUND SYSTEM. USE THE TRAINS FROM BROKEN STEEL. AND THE TEXTURES FROM THE PRESIDENTIAL STATIONS. THAT IS A GOOD IDEA
#4
Posted 15 May 2009 - 01:45 AM
DON'T SCREAM ! Anyways the idea is good "Ima workin' on the railroad ta da ta da ta..." lol
#5
Posted 15 May 2009 - 03:47 AM
DON'T SCREAM ! Anyways the idea is good "Ima workin' on the railroad ta da ta da ta..." lol
sorry i didn't mean to put it in all caps, i was working on a project.
#6
Posted 15 May 2009 - 06:54 PM
WELL IF ANYONE WOULD BE UP TO IT. USE AN UNDERGROUND SYSTEM. USE THE TRAINS FROM BROKEN STEEL. AND THE TEXTURES FROM THE PRESIDENTIAL STATIONS. THAT IS A GOOD IDEA
I was thinking about a surface system. I've had enough of creepy dark places alredy xD It would be nice addition to the game.
I have no experience in meshing nor texturing, but I'm willing to do quest related dialogs and give a try at scripting if needed, if anyone cares to take up with this project
edit: Anyone played FarCry 2?

Maybe it could be implemented like in this map. Leave out the more urbanized area of the wasteland where the metro station cluster is located (the lower right edge of the map) because THAT would be a real pain to mod indeed :3
#7
Posted 16 May 2009 - 12:43 AM
I actually believe its very possible, in fact I could probably make it (not that I wanna, not really interested).
You could just take some train models, make them into an activator, make a message and a simple script for it and ta-da! Working transporting train. Understand there will be NO animation though, the message will pop up when you press 'E' on the train, you chose your destination and its a simple Player.Moveto command to different XMarkerHeadings around the wasteland.
However I would only put a few places to go, Megaton, RC, Tenpenny Tower, Underworld, etc; otherwise it takes to long.
You could just take some train models, make them into an activator, make a message and a simple script for it and ta-da! Working transporting train. Understand there will be NO animation though, the message will pop up when you press 'E' on the train, you chose your destination and its a simple Player.Moveto command to different XMarkerHeadings around the wasteland.
However I would only put a few places to go, Megaton, RC, Tenpenny Tower, Underworld, etc; otherwise it takes to long.
#8
Posted 16 May 2009 - 01:27 AM
naw, i think we should keep the animations but toggle the player so he/she can move, like the command force move. then make compartments, but that will be hard since door markers cant move. hmm... maybe make like pathways by the door of the train to get to the other compartment. in the broken steel one there are 3 compartments yea? this would be bad azz!
#9
Posted 16 May 2009 - 02:22 AM
The problem with actually having the train move would be the physics of FO3. It doesn't play nice with this type of thing. Try jumping on the Rivet City bridge when it's opening. See how jumpy you are? That's what the train would be like.
#10
Posted 16 May 2009 - 11:18 AM
I'm sorry buts its impossible for us to make a MOVING train, forget it.
However, it is possible to place a video in the windows (the movie been wasteland going past quickly), thus having the illusion that we are moving, this would last for about 2 mins, then the Player.Moveto kicks in.
However, it is possible to place a video in the windows (the movie been wasteland going past quickly), thus having the illusion that we are moving, this would last for about 2 mins, then the Player.Moveto kicks in.



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