Question
Gavin Carter recently announced in the Game Banshee interview that fast-travel will feature in Oblivion. Not fast travel as in Silt Striders, but actual simple fast-travel from any location. Quote:
Transportation around the world is another area people were very critical of in Morrowind. This time around we’ve taken a long look at how players get from one location to another, and gone to great lengths to implement improvements. We have reinstated a “fast-travel” system similar to what was featured in Daggerfall and Arena. Now, if you’ve visited a location, it will show up as an icon on your map. Simply click there and the game will take you there. When you arrive, time will have passed realistically, and NPCs will be where you would expect them to be based on their daily schedules. No more tedious hours of trekking back and forth across the entire world to locations you’ve been to before, unless you’re into that sort of thing (and it’s amazing how many players are). You still have the option to traverse the great wilderness of Cyrodiil on your own two feet should you choose. And as I said, with only a few exceptions, you can only fast travel to places that you have previously visited. Exploration is a huge part of the Elder Scrolls games, and players should rest assured that there will be plenty to keep you exploring for hundreds of hours in Oblivion.
In light of Morrowind's lack of a fast-travel system, what are you opinions regarding this issue? Good idea, bad idea? Will you use it? Should you use it?



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