Jump to content

Photo

All Weapons For all Classes - XFIGHTER342


  • Please log in to reply
57 replies to this topic

#41
Anbar

Anbar

    Enthusiast

  • Members
  • PipPip
  • 184 posts

 

In response to post #10373212.
 
What do you mean, sorry?

 

 

redistribution of modified executable files is generally regarded as *a bad thing* and often touted as piracy.

 

just letting you know - its frowned upon and, for your mod, you dont even need to do it.

 

Just run the mod that patches the .exe to read from the ini file - then distribute the modified ini file.

 

you dont need to distribute a modified exe.



#42
xfighter342

xfighter342

    Enthusiast

  • Members
  • PipPip
  • 110 posts
In response to post #10377409.

Thanks, I'll remove it.
But, how do I make it easy to use for everybody who downloads?

#43
Anbar

Anbar

    Enthusiast

  • Members
  • PipPip
  • 184 posts

https://github.com/f...xcom-mod-helper

 

 

 

This tool allows for patching of XCOM Enemy Unknown and Enemy Within files to help mods. For example, the tool can patch the game to allow for changes to be made to DefaultGameCore.ini, and force the game to read it from the configuration directory.


#44
xfighter342

xfighter342

    Enthusiast

  • Members
  • PipPip
  • 110 posts
In response to post #10377589.

Thanks, but is there a way to make it a one click job please? like could we make a .batch to patch it with that if you included the mod?

#45
Anbar

Anbar

    Enthusiast

  • Members
  • PipPip
  • 184 posts

make it a custom install mod for toolboks



#46
xfighter342

xfighter342

    Enthusiast

  • Members
  • PipPip
  • 110 posts
In response to post #10380805.

Please can you do it for me? I have no clue how.

#47
alja18

alja18

    Journeyman

  • Members
  • Pip
  • 33 posts
it works. but when you equipped a non mec weapon to a mec, kinetic strike, grenade launcher, mine launcher doesn't work. if i equipped them with just mec weapons they worked fine. other than that everything works out fine. enjoying it right now cause all of my supports and assault have heavy weapons :D

#48
xfighter342

xfighter342

    Enthusiast

  • Members
  • PipPip
  • 110 posts
In response to post #10413700.

Thank you for enjoying this mod. :) Also, and thank you very much for that feedback, I hadn't noticed that in my testing, sorry.
But thank you very much, dude. :)

#49
Fl1nt

Fl1nt

    Regular

  • Members
  • PipPip
  • 67 posts
I really like this mod, but it seems to bug / f*** up near every MEC specific animation. From turning their Utility arm backwards when on Overwatch, Breaking their legs because they somehow kneel ( which should not be possible with the MEC Exo ). To non existent animations for EMP and Minelauncher.

Keep up the Good work =)

#50
kretien

kretien

    Regular

  • Members
  • PipPip
  • 52 posts
Can someone tell me why I can't equip MEC weapons on non-MEC soldiers?




Page loaded in: 1.104 seconds