So I am trying to make it so when you are walking down a hallway you enter a cubic activator and it plays a voice that tells you to turn around. But for some reason its just not cooperating with me. The .wavs work in dialogue with the NPC but it just won't play no matter what settings I fidget with.
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My script is:
scn locrTurnAroundTrigScript
short doOnce
Begin OnTriggerEnter player
if doOnce == 0
Playsound3D NRVturnaround
set doOnce to 1
endif
end
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It shouldn't be anything with the script but I'm pretty sure its the actual audio files them self. I've changed from mono to stereo. I've changed the hz. I've changed tweaked with everything that I could think of but its still refusing to play. Anyone know what the deal is?
EDIT: I should also mention that I put another .wav in with the same settings and it would play it no problem. Its just these files that my voice actor sent me wont play.
Edited by Jynx104, 27 November 2013 - 08:38 PM.