I have given this file my endorsement.
FAFF - Face Aches For Fallout
Started by
Site Bot
, May 29 2009 02:08 AM
24 replies to this topic
#21
Posted 11 March 2011 - 12:19 PM
#22
Posted 11 June 2012 - 10:46 PM
Nice work, I'd endorse but there isn't an option at the moment D:
Good job anyway.
Good job anyway.
#23
Posted 14 August 2012 - 07:51 PM
I hope someone can help with this problem I have. It's with the four eye movements, LOOK UP, LOOK DOWN, LOOK LEFT and LOOK RIGHT. I understand they are problematic for many people.
Everything worked fine until a few weeks ago when I moved some things in my load order and "broke" this mod somehow. I can't figure out what I did wrong nor can I undo it, but here's what happens:
>I can emote them and pose them as always and retain head-tracking, and closed eyes works fine
>If I use one of the four eye movements listed above, I get no response....until...
>If I press E to talk to them, upon exit of the dialog window, the head-tracking is suddenly turned off and they will crane their heads straight and perform the eye movement for a few seconds before it wears off and head-tracking resumes.
I can still work with the eye movements lasting a few seconds, but the loss of head-tracking is baffling and what upsets me the most. I have applied all the idle fixes and the new skeleton. A re-installation of Fallout did not seem to fix this problem either. It used to work 100% fine.
Anyway, if anyone else can help me find a solution as to why the eye-movements are being performed in the manner, I would be grateful. Screenshot comics really take a hit in quality without this mod working 100%. I love it and I can't live without it.
Everything worked fine until a few weeks ago when I moved some things in my load order and "broke" this mod somehow. I can't figure out what I did wrong nor can I undo it, but here's what happens:
>I can emote them and pose them as always and retain head-tracking, and closed eyes works fine
>If I use one of the four eye movements listed above, I get no response....until...
>If I press E to talk to them, upon exit of the dialog window, the head-tracking is suddenly turned off and they will crane their heads straight and perform the eye movement for a few seconds before it wears off and head-tracking resumes.
I can still work with the eye movements lasting a few seconds, but the loss of head-tracking is baffling and what upsets me the most. I have applied all the idle fixes and the new skeleton. A re-installation of Fallout did not seem to fix this problem either. It used to work 100% fine.
Anyway, if anyone else can help me find a solution as to why the eye-movements are being performed in the manner, I would be grateful. Screenshot comics really take a hit in quality without this mod working 100%. I love it and I can't live without it.
#24
Posted 14 November 2013 - 08:02 PM
Using this for New Vegas. Thanks for making it. Kudos
#25
Posted 27 November 2014 - 07:51 PM
Works perfectly on NPCs but not on my player character, if anyone knows how to fix the problem please tell me.



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