Im not able to achieve any level of seemlessness. the majority of NPCs face texture is much more saturated in color than the body/neck texture is. So, I did some checking and it seems that Wrye Bash is not merging the race records properly and is assigning vanilla models and textures to most of the edited race records. I went through and added a few more Bash Tags to the plugin and rebuild the patch, which helped. But there are still 3 race records that arent merging correctly, namely the dremora, dark seducer, and golden saint races. For all of them it seems that it is the eye models that are being reverted to vanilla path. Ill keep looking at the bash tags to see if i can get it going properly, but to anyone who is having some issue, i would suspect your bash patch is screwing things up.
Oblivion Character Overhaul version 2
Started by
Site Bot
, Dec 13 2013 07:09 AM
2283 replies to this topic
#2211
Posted 11 October 2014 - 12:26 AM
#2212
Posted 11 October 2014 - 05:04 AM
This was insane to install but with help of a friend and patience I got it to work... and now everyone are pretty so thanks!
#2213
Posted 11 October 2014 - 11:58 AM
That is an Oblivion issue and I don't think it can be fixed, though I do know that Vanilla did the exact thing so.... you might be able to find a mod that fixes but who knows if its compatible with OCO
#2214
Posted 11 October 2014 - 02:55 PM
Can you create a Face like that? im biggest la leyende fan! today is my burzday!
#2215
Posted 12 October 2014 - 06:31 AM
So ive been having an issue with blockhead, and i know this isnt the blockhead comments but its used for it and ive posted my issue over there too but anyway, I added the OBSE and Blockheads just as the read mes said to do, but when I loaded up and noticed it didnt work, i checked the Plugins folder and the .ini file didnt generate, i went back to the base folder and noticed a notepad file and opend it, It said
Blockhead Initializing...
OBSE version too old (got 00000011 expected at least 00000014)
but i have the latests version of OBSE, OBSE 20, im just wondering whats causing it to think I only have v11
Blockhead Initializing...
OBSE version too old (got 00000011 expected at least 00000014)
but i have the latests version of OBSE, OBSE 20, im just wondering whats causing it to think I only have v11
#2217
Posted 12 October 2014 - 02:40 PM
Use OBSE Tester to check if OBSE is working correctly. It will report your current OBSE version (the latest is version 0021).
#2218
Posted 14 October 2014 - 08:53 PM
May I ask, would this work okay with Tamriel Immersion Experience if I direct my bashed patch to only use faces from OCO? TIE comes with TNR integrated; I prefer OCO faces, yet I don't want OCO messing with the other changes to NPCs TIE makes, such as stats and item lists etc
Thank you for any help
Thank you for any help
#2219
Posted 15 October 2014 - 02:49 AM
I did, but it didn't seem to help.
#2220
Posted 15 October 2014 - 09:45 PM
I don't get v2.03 working (blockhead tag in some races) what ever I do.
2.01 is working well!!!
2.01 is working well!!!
Edited by Lyceria, 15 October 2014 - 10:28 PM.



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