Unnecessary Violence
#2511
Posted 01 September 2011 - 10:31 PM
I think there is a lot of content included in this mod that deserves to exist. There is some content not available anywhere else, and that content is very well-made, however there's also quite a lot of goofy content or just plain EXTREME user-unfriendliness that makes using and managing the mod difficult.
Anyway, the primary issue I have so far is that your mod has so much content that it's quite simply overwhelming. You make so many changes or modifications to the game, and you only permit it in one lump package. I think this mod could do a LOT better if you split it up into packages, maybe utilizing OBMM to allow users to pick and choose what parts of the mod they like. Maybe they like the enhanced AI and want to duplicate items with repair hammers, but they don't want the throwing script or new attacks/fake first person because it removes their helmets, isn't their cup of tea, or just conflicts with other mods. After experiencing more polished mods such as Project Nevada, it almost seems nonsensical to have it any other way.
Also, on the note of user unfriendliness, it's not difficult to drop an enforced autosave right before killing people after they spend 10, 20, 30 minutes designing their character and calling them stupid because they forgot to change a single boolean, and adding a wider range of customized variables would also be fantastic. For the amount of content that the mod adds, the ability to customize it is so limited that you're basically railroading your users into playing the game a specific way with your mod, and as a mod for a sandbox game, that's kind of a real jerk move when you are this... talented at coding as you *ahem* seem. Yeah.
Please? For the sake of your users.
#2512
Posted 03 September 2011 - 10:24 PM
I completely agree, one of the main reasons I'm swaying away from this is that it adds a lot of features I would really not want to have (not to mention the unofficial patches have some conflicts with a few mods I have installed).
@Everyone
Can someone tell how the stability is on this mod? I'd use Deadly Reflex but DR has given me incredible trouble and I've had to restart several games because of it. I just would like to know if anyone has had major conflicts or frequent CTDs, thanks.
#2513
Posted 07 September 2011 - 03:08 AM
Anyone else have the same issue or possible methods to resolve this one? Im running GOTY edition via steam, both i know can be slightly picky, but i really dont think that is the issue being as everything else works flawlessly.
EDIT:
correction, just manage to get a modded weapon to work, could just be some issues with vanilla weps, not it just comes down to making it run a little smoother, each time i move a wep to offhand, sheath it, unsheath it, o, dual grip a 1 hander, or hit tab and bring up the map and inventory menu, the game locks up for roughly 10 seconds or so as it applys/shows it. Unless this is typical for most, but id assume it should run smooth as can be for those having no issues.
Edited by winonawar, 07 September 2011 - 03:33 AM.
#2514
Posted 08 September 2011 - 08:01 PM
yes its finaly here!!!
link:
http://www.tesnexus....le.php?id=40310
#2515
Posted 14 September 2011 - 06:09 AM
#2516
Posted 17 September 2011 - 05:22 AM
yeah i suggest you donwload Unnecerey Violents 2 it got les bugs its stabler and beter and if you don't want to i suggest you put your load order on the oblivion mod troubleshooting page here on nexus en tell your problem
#2517
Posted 29 September 2011 - 03:54 AM
I haven't had much problem with the UV mod but when I enter the battlehorn castle and go to the basement and attempt to save, it always CTDs. I wasn't sure what the problem at first was, so I unselected all my mods and by process of elimination found it to be the UVII mod. Without it selected, the game always saved correctly, but when activated, it always crashed on save ( I tried both regular save and command line save). I have all my mods below. If I should put this post somewhere else, let me know.
Active Mod Files:
• 00 Oblivion.esm [CRC: 2FF840C5]
• 01 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]
• 02 MD_Saddle_Master.esm [CRC: 61FB2F26]
• 03 BreakUndies.esm [CRC: 5AFA12A7]
• 04 UVII.esp [CRC: 8EFBD75F]
• 05 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A]
• 06 Cobl Si.esp [Version 1.63] [CRC: F7ADF908]
• 07 Cobl Tweaks.esp [Version 1.44] [CRC: 905EBDCE]
• 08 Cobl Races.esp [Version 1.52] [CRC: AA29DCA8]
• 09 Cobl Races - Balanced.esp [Version 1.52] [CRC: 8C1A854E]
• 0A Cobl Races TNR.esp [Version 1.53] [CRC: EE36BE6B]
• 0B Cobl Races TNR SI.esp [Version 1.53] [CRC: 1BF099CF]
• 0C Salmo the Baker, Cobl.esp [Version 3.08] [CRC: E02E250D]
• 0D Cobl Silent Equip Misc.esp [Version 01] [CRC: 5860AF9A]
• 0E X.Races.Comp.esp [CRC: 966283C7]
• 0F Dancing Shadow Rose Break Undies.esp [CRC: 7FD1BB4D]
• 10 MiniMap.esp [CRC: 36B3604A]
• 11 StockClothingArmor-forExnems.esp [CRC: 6F08DE12]
• 12 soka.esp [CRC: 0A899D27]
• 13 aion_rose.esp [Version 1.1] [CRC: 99C0B5F1]
• 14 Growlfs Hot Clothes.esp [CRC: BCF3AC51]
• 15 _Ren_BeautyPack_full.esp [CRC: 04295125]
• 16 _Ren_BeautyPack_onlyhairs.esp [CRC: 921473E5]
• 17 CharGenAmulet.esp [CRC: CEA54BAC]
• 18 ExnemEC_Warrior01.esp [CRC: 652C6648]
• 19 Exnem Pekka Pumps.esp [CRC: 53221B4D]
• 1A MD Saddlebags v3.0.esp [CRC: A2B5A83D]
• 1B Blades BU.esp [CRC: E9C310D4]
• 1C BlackLuster.esp [CRC: 19E811EF]
• 1D JannetEveningDress.esp [CRC: 95B2AA81]
• 1E ElsweyrAnequina.esp [CRC: 54674372]
• 1F zzEstrus.esp [CRC: 69FF9FD1]
• 20 Throne Armor.esp [CRC: C0A7112A]
• 21 Apachii_Goddess_Store.esp [CRC: 6633E61D]
• 22 Iron Maiden Set.esp [CRC: 73308979]
• 23 DLCOrrery.esp [CRC: 5BC59DB4]
• 24 DLCThievesDen.esp [CRC: 05DB8CCC]
• 25 DLCHorseArmor.esp [CRC: BAD48E5D]
• 26 DLCVileLair.esp [CRC: 74D2CA6F]
• 27 DLCSpellTomes.esp [CRC: 312156F8]
• 28 DLCBattlehornCastle.esp [CRC: 7048C609]
• 29 DLCFrostcrag.esp [CRC: 2A7665FB]
• 2A DLCMehrunesRazor.esp [CRC: CB413740]
• 2B DLCShiveringIsles.esp [CRC: 2BB84977]
• 2C Knights.esp [CRC: F1F478FA]
• 2D Lost Paladins of the Divines.esp [CRC: 7D20E14F]
• 2E Highwood-Cobl-Support.esp [CRC: DBF918BF]
• Delinquent Master: Highwood.esp
• 2F Highwood.esp [CRC: 60F910C2]
• 30 Ageha Tortured Soul HGEC.esp [CRC: 4CC97AB5]
• 31 Vtoy.esp [CRC: B4CC13EE]
• 32 SWalk.esp [CRC: 019C807A]
• 33 SW01.esp [CRC: 86ADA339]
• 34 Bashed Patch, 0.esp [CRC: 727CACE4]
#2518
Posted 29 September 2011 - 03:41 PM
also UV II should be last in your load order (not sure if it has to be before bashed patch or not) but you have it like one of the first
i cant find anything that could couse this please post your comment on UV II
here: http://www.tesnexus....le.php?id=40310
Okay, This topic is way too long and searching has not given me any pertinent results so I will make a post.
I haven't had much problem with the UV mod but when I enter the battlehorn castle and go to the basement and attempt to save, it always CTDs. I wasn't sure what the problem at first was, so I unselected all my mods and by process of elimination found it to be the UVII mod. Without it selected, the game always saved correctly, but when activated, it always crashed on save ( I tried both regular save and command line save). I have all my mods below. If I should put this post somewhere else, let me know.
Active Mod Files:
• 00 Oblivion.esm [CRC: 2FF840C5]
• 01 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]
• 02 MD_Saddle_Master.esm [CRC: 61FB2F26]
• 03 BreakUndies.esm [CRC: 5AFA12A7]
• 04 UVII.esp [CRC: 8EFBD75F]
• 05 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A]
• 06 Cobl Si.esp [Version 1.63] [CRC: F7ADF908]
• 07 Cobl Tweaks.esp [Version 1.44] [CRC: 905EBDCE]
• 08 Cobl Races.esp [Version 1.52] [CRC: AA29DCA8]
• 09 Cobl Races - Balanced.esp [Version 1.52] [CRC: 8C1A854E]
• 0A Cobl Races TNR.esp [Version 1.53] [CRC: EE36BE6B]
• 0B Cobl Races TNR SI.esp [Version 1.53] [CRC: 1BF099CF]
• 0C Salmo the Baker, Cobl.esp [Version 3.08] [CRC: E02E250D]
• 0D Cobl Silent Equip Misc.esp [Version 01] [CRC: 5860AF9A]
• 0E X.Races.Comp.esp [CRC: 966283C7]
• 0F Dancing Shadow Rose Break Undies.esp [CRC: 7FD1BB4D]
• 10 MiniMap.esp [CRC: 36B3604A]
• 11 StockClothingArmor-forExnems.esp [CRC: 6F08DE12]
• 12 soka.esp [CRC: 0A899D27]
• 13 aion_rose.esp [Version 1.1] [CRC: 99C0B5F1]
• 14 Growlfs Hot Clothes.esp [CRC: BCF3AC51]
• 15 _Ren_BeautyPack_full.esp [CRC: 04295125]
• 16 _Ren_BeautyPack_onlyhairs.esp [CRC: 921473E5]
• 17 CharGenAmulet.esp [CRC: CEA54BAC]
• 18 ExnemEC_Warrior01.esp [CRC: 652C6648]
• 19 Exnem Pekka Pumps.esp [CRC: 53221B4D]
• 1A MD Saddlebags v3.0.esp [CRC: A2B5A83D]
• 1B Blades BU.esp [CRC: E9C310D4]
• 1C BlackLuster.esp [CRC: 19E811EF]
• 1D JannetEveningDress.esp [CRC: 95B2AA81]
• 1E ElsweyrAnequina.esp [CRC: 54674372]
• 1F zzEstrus.esp [CRC: 69FF9FD1]
• 20 Throne Armor.esp [CRC: C0A7112A]
• 21 Apachii_Goddess_Store.esp [CRC: 6633E61D]
• 22 Iron Maiden Set.esp [CRC: 73308979]
• 23 DLCOrrery.esp [CRC: 5BC59DB4]
• 24 DLCThievesDen.esp [CRC: 05DB8CCC]
• 25 DLCHorseArmor.esp [CRC: BAD48E5D]
• 26 DLCVileLair.esp [CRC: 74D2CA6F]
• 27 DLCSpellTomes.esp [CRC: 312156F8]
• 28 DLCBattlehornCastle.esp [CRC: 7048C609]
• 29 DLCFrostcrag.esp [CRC: 2A7665FB]
• 2A DLCMehrunesRazor.esp [CRC: CB413740]
• 2B DLCShiveringIsles.esp [CRC: 2BB84977]
• 2C Knights.esp [CRC: F1F478FA]
• 2D Lost Paladins of the Divines.esp [CRC: 7D20E14F]
• 2E Highwood-Cobl-Support.esp [CRC: DBF918BF]
• Delinquent Master: Highwood.esp
• 2F Highwood.esp [CRC: 60F910C2]
• 30 Ageha Tortured Soul HGEC.esp [CRC: 4CC97AB5]
• 31 Vtoy.esp [CRC: B4CC13EE]
• 32 SWalk.esp [CRC: 019C807A]
• 33 SW01.esp [CRC: 86ADA339]
• 34 Bashed Patch, 0.esp [CRC: 727CACE4]
#2519
Posted 30 September 2011 - 04:03 PM
Guess I got turned around on here. I'll post this on UVII and try putting it last on the load order.
Cheers,
you say you are having problems with UV II but why are u posting this on UV I?
also UV II should be last in your load order (not sure if it has to be before bashed patch or not) but you have it like one of the first
i cant find anything that could couse this please post your comment on UV II
here: http://www.tesnexus....le.php?id=40310
Edited by Fluxman, 30 September 2011 - 04:14 PM.
#2520
Posted 25 October 2011 - 09:31 PM
Edited by sewerrat13, 25 October 2011 - 09:34 PM.



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