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OS Tutorial: Copying (T)BBP or similiar weights


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#41
mtdgn

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I think conversion is perfect because there is no problem when my character is standing.

But when my character is moving, holes are forming in cloth
such as center of thighs, armpits, breasts and so on.

I think that this problem is caused by clothe's bone weights.

Can I erase the clothe's weight paint which was copied by reference body?

I know that Outfit Studio has weight painting brush, but I don't know how to erase weight painting partially.
 
I'm sorry because my english is poor..
 
Have a good day! :)
 
Sorry. Alt key is erase paints.

Edited by mtdgn, 16 January 2014 - 02:59 AM.


#42
arthurh3535

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In response to post #11148915.

Ah, just running into the crush breasts thing and not figuring a way around. Jiggle all right, looks very weird though.

#43
frigamache

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I follow the video exactly, but when I get to the Weight Paintings (5:05 in the video) I don't have any of those colors at all when I selecting NPC L/R Breast.



#44
waynegretzky19

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In response to post #11148915.
 
Ah, just running into the crush breasts thing and not figuring a way around. Jiggle all right, looks very weird though.

 

For all crushed boobs use this fix>

http://www.wavion.in...s2-t-bbp-fix.7z

 

I follow the video exactly, but when I get to the Weight Paintings (5:05 in the video) I don't have any of those colors at all when I selecting NPC L/R Breast.

Make sure to select 'CalienteSets.xml' as your 'Slider set XML file' in Outfit Studio. Then select CalienteBodyAdvancedTBBP as 'Slider set name'.

 

Base reference shape will only have correct weights if you select the correct shape. 



#45
peteben

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OS Nif Crashing Creation Kit

 

First of all, let me express my appreciation for this great toolset!

I am trying to convert an existing BS 2 project to TBBP with the following steps:

  • Load project.
  • Load reference, select CBA TBBP
  • Conform all
  • Save as...
  • Create Bodies in BS
  • Open Creation Kit, load nif
  • Crash!

Funny thing is, sometimes it will work. Sometimes I will get to 'Copy bone weights' and only afterwards does go bad. Often then NifsKope will not show the 3D model or spew error messages. Thing is, everything always looks good in BS and OS. Unfortunately I don't know enough to start troubleshooting  nifs in NifSkope.

 

It's kind of frustrating because sometimes it does work.

 

Any clues?

 

Pete



#46
Toastbre4d

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I am currently in the process of converting asianboy345s Tera Armors to UNP BBP. I only tried this on 2 armors so far, the Deathshell Hauberk and the Steelgaze Cuirass. The Deathshell Hauberk works fine, just as intended, but the Steelgaze one doesn't show any inertia at all when I try it on ingame. I went through the conversion process twice now, always repeating the 'Copy Selected Weights' step for each mesh. What could be the problem?


Greetings



#47
SockMullet

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This is great, thanks! But, I am having some trouble. Certain armours that I convert are causing me to CTD, is anyone able to tell me why this is and what might be causing it? (Most armours are working fine, there are just a few that seem to be causing ctd's)



#48
monsta14

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i tried this but the bodies didn't match. Is this because i use my custom body? it is made in bodyslide and i did a batch build. 



#49
turbojoe

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I have the same problem as SockMullet, since I´m using HDT.

Before HDT all TBBP-converted armors worked fine, but now e.g. all Lingerie of Kuzak (7B Version) CTD immediately when equipped.

I tried both versions of converting and several versions of body, but always same result.

Some other armor is still working without problems.

 

Any solution?



#50
hex0id

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I follow the video exactly, but when I get to the Weight Paintings (5:05 in the video) I don't have any of those colors at all when I selecting NPC L/R Breast.

Make sure to select 'CalienteSets.xml' as your 'Slider set XML file' in Outfit Studio. Then select CalienteBodyAdvancedTBBP as 'Slider set name'.

 

Base reference shape will only have correct weights if you select the correct shape. 

 

 

Got the same problem. Can't figure out what I do wrong. I even tried to load a 100% working project from CT77 (armor replacer or clothes replacer both) which is TBBP enabled. Still don't see weight paint at all. I tried different references including CalienteBodyAdvancedTBBP, CT77 Advanced (which is basically same Base Shape as CBBE TBBP). NO LUCK! Something is wrong, but I cannot find what. Could it be bug in the Outfit Studio?






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