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EDI new head


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#61
Largon133

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In response to post #13998428. #14457433, #14789399, #15052346 are all replies on the same post.

Oops, sorry. The meshes are replaced correctly, the textures are the problem

#62
Narcoman

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Error: Atemted to read past the end of the stream.
WTF this mean ,what should i do ?

#63
creepsmantic

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i manage to find a work around for the white heat bug

use the TPF tool in mass effect 3 explore newest version an when the tpf is open use MOD to TPF

sometimes are error box will appear click continue an then it should do its thing ( you will need texmod.exe for this)

this fix is for the Texture part

#64
Miyukimaho

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Can someone please help for some reason edi head is all white ive tried changing the mod to tpf that didnt work can I do this manually?

#65
creepsmantic

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In response to post #15320790.

update the texture part then use Mod to Tpf then it should do its thing just the texture part should fix it

mesh needs to be updated by the mod maker him self if he would look at what mass effect explore says

Edited by creepsmantic, 05 June 2014 - 12:11 AM.


#66
Spearmarshal

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This mod work beautifully in all circumstances I've seen so far except one.

When fighting in the Armax Arena combat simulator, the meshes are unchanged, but the textures are the new ones. Makes for a rather awkward appearance.

If anyone has experienced this, or found a solution, please let me know. Thank you.

#67
DoomWingAngel

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can't seem to update in ME3Explorer, it asks for update and when it does the progress bar doesn't move, not sure what happened, would be great if I can get it to work, please help, thanks in advance.

Edit: seems to need an update from the maker

Edited by DoomWingAngel, 18 June 2014 - 12:26 PM.


#68
Lilrene

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I have tried to download the main file and says that data.pcc for object #6889 size 1393533 is unsupported. =( and I am using the latest ME3explorer. Guess I will not be using this mod.

Edited by Lilrene, 23 June 2014 - 10:28 PM.


#69
Ottemis

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As this mod has not been updated to work with the latest toolset revisions yet (REV623+) I've gone ahead and created a package compatible with those REVs for all of you having issues installing.

Included:
- Basegame Mesh .mod
- Separately packed DLC mesh .mods
- Texture .mod

Not included:
- Squadscreen images / icon
- No visor optional mod.
You should be able to autofix the .mods in official downloads under this project via ModMaker to get these.

Download location:
http://www.mediafire.com/download/c5to06dllvrc9gx/Edi_as_DrEva_MOD_REPACK_653.rar

I've contacted Largon about this update, if they picks it up i'll disable this download link.
All credit to Largon, do not redistribute or rehost this package without their permission.

Edited by Ottemis, 02 July 2014 - 10:25 PM.


#70
gaunty14

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As awesome as this is, how do i load the .mod files in texexplorer bit of Me3Explorer? I'm know my way around some parts of it but this mod has me stumped.




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