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Complete Crafting Overhaul and Bandolier - Bags and Pouches


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#11
raulfin

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In response to post #13918143. #14081148, #14569828, #14570038, #14588843 are all replies on the same post.

90% of reprocer errors like that can be fixed if the user deletes the Reprocer.esp and rebuilds it with Reprocer.jar. The reprocer uses consistency files, so it will try to keep new data added to the reprocer.esp the same as it was. deleting the esp & remaking it forces it to ignore the consistency data and rebuild everything which corrects most issues.

I was content with lurking on here for the last several years, but after finally moving to Skyrim with the legendary Pack, the amount of misinformation, lack of general modding knowledge and other stuff kinda got me to start responding to stuff I would have ignored before. That & there is a lot more people playing Skyrim as their first major PC game, leads to a lot more confusion for users.

Edited by raulfin, 09 May 2014 - 02:54 PM.


#12
Wienerboy

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No matter what I do I cant craft bandoliers.

I have had bandolier and DGbandolier LONG befor installing this mod.
I unchecked my bandolier ESP files
I enabled it in the MCM for crafting Complete overhaul
I set them to be craftable at Tanning rack (i have also tried smith but cant see them there either)
They are checked to be shown in crafting menu
I have the option for material specific recipes set so i can view all recipes even without the materials.
I can even get ANY of the bandolier items from the console so I know that they are there in game.
BUT I can't see them in my crafting menu.. even after fully uninstalling CCO per your uninstall instructions and reinstalling CCO
I can also not see the assorted buckles anywhere in the crafting menu

I do use Reproccer
I do use Duel Shielth Redux
I do use a Bashed Patch

should I not check CCO while making these patches?
any idea what the problem could be?

  

In response to post #13918143. Same Problem bud, any fix as yet?


I had this problem as well. I'm using Skyrim Redone - Complete Crafting Overhaul Remade Patch (http://www.nexusmods...im/mods/50343/?) as requested for SkyRe compatibility. It turns out that this mod sets the SkyRe smithingperk for leathercrafting as a requirement for creating bandolier items as stated on the page: "- Added the Leathercraft perk to Bandoliers and added the prefix 'Bandolier - ' in order to keep them together in the crafting list." I removed this requirement by deleting the mods bandolier entries in Tes5Edit.

#13
EfrimBlack

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So I have Skyre and Bags and Pouches and This installed, I can craft everything fine, but there are two specific anomalies I can't seem to fix or don't understand. One is that I can create Black Leather, which is distinct from Black Dyed Leather, and seems to be totally useless. Also, a couple of the bags and pouches items which only appear when I enable the CCO option in MCM are missing textures. I can still craft them, they just don't show up as anything. I assume this may be due to items removed before the latest release of Bags and Pouches, or maybe I'm missing something.

Am I alone here? I'm not sure what I forgot to download. :(

#14
irishhombre

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The bandoliers are temperamental for me. They keep changing value, they go from being worth 20 septims a piece to over 300 a piece. I followed the installation instructions. They also keep changing categories at the tanning rack.




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