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#81
Mangaclub

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095 are all replies on the same post.

ok just checked with the no weather config. Its not interfering with any of my mods as i can see. But you should put it before Realistic Water Two at it negates some changes made by it.

#82
ramakgaming

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095, #11825745 are all replies on the same post.

Okay. yeah, I just moved it up to be just slightly under mods that do similar things, and I have no major issues. But I am noticing some slight flickering of lights when I move around a lot in Dragonsreach. But I haven't noticed issues anywhere else. I am assuming that's because of my Immersive Interiors mod.

However, the lighting in Dragonsreach doesn't look right with the ENB combined with CoT/Shadows/Immersive Interiors. Not sure why... it just doesn't look realistic - it's too dark in there, and there are a lot of light sources in there, always has been. I'll let the author know of my findings, and see what they say. Hopefully they don't take it the wrong way.

Sometimes authors of mods get mad and get rude with me when I mention possible conflicts or issues... I don't know why - I'm just trying to help improve compatibility with mods I use.

#83
ramakgaming

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095, #11825745, #11825955 are all replies on the same post.

Okay, from my testing there is 1 issue I think the ENB combined with the mod causes. A slight shadow flicker (which is very small, and almost not noticable just outside of Whiterun gate, to the left, right after you step off of the concrete section that the light braizers and gate are. It's a very tiny blotch of shadow there, trying to flicker, but only slightly does, and it never fully goes away and I have no idea where it belongs.

There are some light source issues in Dragonsreach but I don't think that's being caused by ENB, I think that's being caused by using "Immersive Interiors" and "Dawn of" mod series that changes different cities such as Whiterun, Windhelm and now Riften. (makes them more alive, without taking away the intended direction of the developers)

I think compatibility patches are needed, and the author seems interested in making them, but understands that they are daunting to create. It starts to become redundant once you stop and look at all the potential mods that need compatibility patches. So it might be a while before we see any. The only thing I really care about from the mod is the Shadows, which is what it is meant to do - not sure what the weather changes are meant for - they don't seem relevant.

#84
Mangaclub

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095, #11825745, #11825955, #11854430 are all replies on the same post.

thanks for testing! I'll have a closer look in it once i am done revamping the nights.
But yes compatiblity is hard to archive. So much stuff out there that changes alsmost everything.
have you ever tryd relight skyrim?

#85
ramakgaming

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095, #11825745, #11825955, #11854430, #11859815 are all replies on the same post.

Yes I have. Though I'm not sure how that would work with my current setup, so I don't have it installed.

#86
Mangaclub

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In response to post #11805650. #11808800, #11811285, #11824470, #11825095, #11825745, #11825955, #11854430, #11859815, #11871315 are all replies on the same post.

good news, the last 3.99 version should dramaticly enhance compatiblity to any lighting mod there is. ;)

#87
tony971

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Hey have you checked this mod out yet?

http://www.nexusmods.com/skyrim/mods/52239/?

It's a pretty sweet concept that works well with ELE and ELFX.

#88
Mangaclub

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In response to post #13275333.

nice!
have to check that out

#89
ramakgaming

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Hey Mangaclub,

I was wondering if I could request a more smooth shader? The reason I ask is because a smoother shader would make it look just a little bit movie like, cinematic. It just looks better around edges, or rounded things, and shadows tend to look better if the shaders are smoother too. Kind of like what Bleak ENB and things like it do, but without making the whole world darker... as I love the color schemes here and the brightness is perfect, I don't want that changed. If I knew how I'd tweak it myself, but even if I were to learn it'd take me ages to come up with anything because of my hand condition the doctor is helping me with. It took me a while to type this up, I decided to take a break when I typed it, and paste it in here when my hands weren't so sore.

Regards,
Ramak

#90
Mangaclub

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In response to post #16126910.

hmmm smoothing, you mean like a soft blur over the picture. ?
At default we have a lot of sharpening stuff going on, like Luma sharpening in effect.txt.ini and normal picture sharpening in enbeffect.fx.ini that could be switched off to give a very smooth picture.




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