Jump to content

Daggerfall mods?


devakm

Should TESNexus start a Daggerfall Mods section?  

272 members have voted

  1. 1. Is there enough interest to make it worthwhile?

    • Yes!
      246
    • No!
      19
    • What's Daggerfall?
      7


Recommended Posts

With the release of Daggerfall as a free download from Bethesda, would it make sense to start a Daggerfall modding section here?

 

A quick Google search indicates there's some stuff out there already, and it seems likely that the free release will renew interest in the mod scene for this classic game.

 

What do you guys think? Is it worth doing?

Link to comment
Share on other sites

  • Replies 58
  • Created
  • Last Reply

Top Posters In This Topic

I don't think it's possible to make mods for so old games like Daggerfall. Besides, almost no one will play daggerfall, because there are better games out there now.

But nice idea, though.

Link to comment
Share on other sites

dont discout daggerfall that fast dude despite the bugs that were in it personally i think its still one of the best elder scrolls games. now if someone could convert the whole game to say oblivion/fallout 3 graphics quality that would be sweet.
Link to comment
Share on other sites

now if someone could convert the whole game to say oblivion/fallout 3 graphics quality that would be sweet.

 

That's utterly, absolutely inconcievable. Daggerfall's engine is positively ancient. It isn't even real 3D. Sprites are used instead of models. Not to mention it's pretty unstable in the modding department. I'm afraid that a Daggerfall modding section is out of the question.

Link to comment
Share on other sites

I'm guessing that everyone that is against the idea was either too young when Daggerfall was originally released or just wasn't interested in the scene at the time to even notice.

 

When patched, Daggerfall is not that unstable (the free version comes prepatched already). Anybody that says so has never even tried making something for it. Granted that it is difficult to actually make things for it, as no official editor has ever been released, but it's not impossible. There are actually quite a few good mods made for it already.

 

For the life of me, I can't even imagine why anyone would be against adding a Daggerfall section. What exactly would it hurt? If anything... it might encourage some of the original mod developers to upload their mods to a single site & renew mod interest. Maybe even convince Bethesda to search them hard drives for that elusive source code (Yeah... I know I'm grasping at straws here... but I can dream can't I? ;)).

 

Also... for the youngsters in here... I mean no offence but where exactly do think the mod community started? With new games that came prepackaged with nice fancy editors like Morrowind? Have any of you actually done a search for mods that were made for the original Doom? Having a nice editor or the lack of actual 3d graphics has never ever stopped the community from making great mods before. Need proof? Do a search. Mods for these old 3d graphic-less games are not that hard to find. I'll even get you started:

 

http://www.svatopluk.com/daggerfall/mods/

 

That's utterly, absolutely inconcievable. Daggerfall's engine is positively ancient. It isn't even real 3D. Sprites are used instead of models.

 

Umm... not to burst your bubble... but Doom is older than every Elder Scrolls game ever released & the fans have already done just that. The only thing really stopping the community from doing the same to Daggerfall is the lack of the source code. So please don't just discredit a game simply because its graphics don't appeal to you.

 

P.S. I don't mean to sound snippy with anyone, but these older games hold a special place in my heart & I'd prefer people do more thorough checking before making blind comments. I hear these types of comments about Daggerfall often from people that are just unaware of the games actual modding potential even without the actual source code.

Link to comment
Share on other sites

  • 2 weeks later...

I have to agree with Nedan. Yes, it's an ancient game with lots of bugs, but it's also considered by many longtime fans to be the best Elder Scrolls game ever made. On top of all that, there's a decent selection of mods for it.

 

If it's a lot of work to add a new section, then Dark0ne probably has a lot more important things to work on. But if it wouldn't take much effort, then why not do it? This is The Elder Scrolls Nexus we're talking about, after all.

 

:whistling:

Link to comment
Share on other sites

  • 1 year later...
I like the idea and with the right people it can be done, but first it needs a proper introduction on these forums. I think TesNexus is capable to handle all the Daggerfall mods that will be uploaded here. It already does so with Morrowind mods. :thumbsup:
Link to comment
Share on other sites

Might be easier to make Daggerfall into Morrowind. A heck of a lot of work either way I'd imagine. But then, there are things like Nehrim, Silgrad Tower, SoVvM and others, so somebody out there has enough free time to do it apparently.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...