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Combat Redefined Bugs


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#1
Khrysamere

Khrysamere

    Journeyman

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Hello, I'm having a few bugs with Combat redefined, which i'll list below:

 

1. For some reason I only have 4 fingers?

Only in 1'st person though, in 3'rd i have 5 on each hand.

(And no it's not the armor I' wearing because it does this without gauntlets as well :()

 

2. When i swing my sword I hit the target before my sword actually hits them

For example if you hold the mouse button you'll do a swirl/spin attack, but I'll hit the target/npc before my sword comes back around and touches the npc, therefore I find myself leaving myself open for 1 and a half seconds watching pointless animation because I already hit my target. 

 

3. Skeletons and npc's from animated morrowind move their legs but don't move, as if there stuck in the ground even though they are clearly not.

 

4. going to skeletons again (poor skelies :( ) if you kill them they don't fall over anymore they just stand up with there hands touching the air as if they were a mime doing that annoying "I'm stuck in a box illusion"

 

5. When your fatigue hits zero and you get knocked out and you fall over....well you don't, you go into the animation like your falling but you just float...kinda weird.\

 

So what can I do to fix these problems? go back to the MSGO animations? Re-install the mod? or do something in the cs?

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