MiniMap - HUD Element
Adds a MiniMap to your hud, just like in the days of Morrowind!
MiniMap - HUD Element
Started by
Site Bot
, Aug 02 2009 12:18 PM
321 replies to this topic
#1
Posted 02 August 2009 - 12:18 PM
#2
Posted 02 August 2009 - 12:49 PM
Looks interesting, but is there a simple way to remap the keys?
#3
Posted 02 August 2009 - 01:18 PM
fiftychat: Not right now but I can easily add it. I'll put it on the To-Do list (and hope I don't forget to look at it
).
#4
Posted 02 August 2009 - 01:19 PM
No external .EXE required like the Japanese minimap mod? Nice! No requirement for Elys' OBSE Pluggy? Double nice!
#5
Posted 02 August 2009 - 02:52 PM
Wow! This game has been needing this for a long time.
#6
Posted 02 August 2009 - 03:06 PM
jgweston: Wait, the Japanese have an external MiniMap? :o
And yes, nothing required besides OBSE.
And yes, nothing required besides OBSE.
#7
Posted 02 August 2009 - 03:40 PM
i think your mod isn't working on Vista based Oblivion ... its crashing all the time with the edited UI xml data and self edited like on the screen - nothing. -.-
#8
Posted 02 August 2009 - 03:47 PM
dark_viper:
Crashes: you mean it crashes during playing all the time or does it crash all the time each time you try to start Oblivion?
Self-edited-XML: hmmm strange. I have no idea why it wouldn't appear then. Could you paste the first bit of your hud_main_menu.xml please?
Vista: I doubt it is a problem with vista, I use it myself. Although I have Oblivion installed in the non-default folder, there might be issues if Oblivion is installed in the default folder under Vista.
Crashes: you mean it crashes during playing all the time or does it crash all the time each time you try to start Oblivion?
Self-edited-XML: hmmm strange. I have no idea why it wouldn't appear then. Could you paste the first bit of your hud_main_menu.xml please?
Vista: I doubt it is a problem with vista, I use it myself. Although I have Oblivion installed in the non-default folder, there might be issues if Oblivion is installed in the default folder under Vista.
#9
Posted 02 August 2009 - 06:03 PM
This is very cool, but the latest version 5.2 is a bit buggy - I get smeared maps and large chunks of vertical black areas everywhere - and inside the arrow icon doesn't match the location that I'm at - seems to be a position/zoom problem.
Went into a ruin, and the map shows up nicely, but when I go south, the map goes in the wrong direction!
Went into a ruin, and the map shows up nicely, but when I go south, the map goes in the wrong direction!
#10
Posted 02 August 2009 - 06:15 PM
Well, okay, it doesn't go in the wrong direction, it seems to be offset by X by about 50 pixels and by Y about 100 pixels. Maybe it has to do with me playing in widescreen (1920x1080)?
The smearing puts the positioning off as well - like a house suddenly smears in the vertical direction by about 100 pixels so when the player icon gets to the end of the house in the minimap, I'm really way past the house - so everything is then out of whack.
The smearing puts the positioning off as well - like a house suddenly smears in the vertical direction by about 100 pixels so when the player icon gets to the end of the house in the minimap, I'm really way past the house - so everything is then out of whack.



Sign In
Create Account
Back to top







