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Morrowind Mod Manager


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#1
Site Bot

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Morrowind Mod Manager

What you have all been waiting for!

#2
heavywaters

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Thank you.
Mods are what give old games like Morrowind replay value.
This will make life so much easier.

#3
R_Sunn

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this is awesome indeed, definately gonna try it


2heavywaters
morrowind has infinite replay value without even any mods, you can't compare any old game to it

#4
Netwit2008

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Morrowind is my all time favorite. I was wondering if there was something like it. Gonna dl and keep for when I bring MW back out. I played a year and never found everything as it was. How fun will it be to add mods?!

Thank you!

#5
thyrfin

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When I saw this, I wanted to install MW immediately.

#6
Petrovich

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Look here.

#7
lolsack

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Err petrovich Thats Oblivion Mod manager Not Morrowind Mod Manager I do not know why you put that.

#8
jgweston

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Maybe because of the following:

Latest unsupported versions
Morrowind build, based on obmm 0.8.4: Installer, 7-zip, Source (This download may still refer to oblivion in places, but it will work correctly with morrowind.)

Or this:

Version archive
These are old versions. Use them only if you are having problems with the latest version.
...
Morrowind
0.3.0

#9
jgweston

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Also, being that this was written by Timeslip, it would be advisable to update the Author Name to reflect that. Couldn't hurt to add the version too: 0.8.4 (confirmed, you found and uploaded the right/newest/best one).

Edited by jgweston, 04 August 2009 - 06:14 PM.


#10
Apprentice Harper

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I've used this before. It is important to be careful with this one. It works but I had to change a couple of things to fix a bug here and there. I cant remember what I had issues with but even the Oblivion Mod manager was capable of wiping out all the mods in the Data Files directory if it could not locate the Omods they where associated with.

I highly recommend Wrye Mash 84 for installing mods as it now has the Installers Tab and some very nice new features besides that.
Recent improvements:
84 [2/5/2009]
  • Installers Tab: Fix a bug with espm filtering of aliased mods.
  • Baltization: Switch some code to balt.
  • Add Screens tab.
83 [2/5/2009]
  • Baltization: Switch some code to balt.
82 [2/4/2009]
  • Bugfix: Include new/updated icons.
  • Baltization: Switch some code to balt.
81 [2/4/2009]
  • Installers Tab Betaish!
  • Please see discussion topic.
80 [12/24/2008]
  • Minor code performance tweak.
  • Script import no longer zeros out variable data. (Still need to recompile.)
  • Fixed some "bash" stuff in the install instructions.
79 [2/13/2008]
  • • Bash to Mash Retrofit.
  • Update Doc Browser.
  • Add autoquit button.
  • Refactor bish
  • Settings: 'wrye.mash' >> 'mash'
  • Misc. Changes
  • Changed dialog to export by topic.
  • New: Export/Import Scripts
  • Updated German translation by DWS.
For load list ordering I have just found mlox Mlox project wiki home page @ Google Code
I was amazed at how much mlox helped me weed out redundant fixes and automatically reordered my mods. The load order was close to the same as what I had accomplished using Wrye's markers with a few exceptions.

Features
  • runs on Windows or Linux :)
  • optimally reorders your load order to avoid known problems, where "optimally" is relative to the quality and coverage of the rule-base. (Currently the rule-base needs lots of work, of course).
  • warns about missing pre-requisites
  • warns about plugin conflicts
  • prints notes for things you might want to know about a mod, but were too lazy to read the Readme, or even find the info in some post somewhere in the Internets :)
  • user customizable via a rules file. Just create an mlox_user.txt in your mlox directory, and start adding your own rules.
  • can also check someone else's load list from a file:

    Command line
    mlox.py -wf Morrowind.ini
    	mlox.py -wf someones_load_order_posting.txt
    or just paste the list of plugins into the Active plugins pane of the GUI. (mlox understands output of Wrye Mash and Reorder Mods++)





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