XCOM Interface Tweaks
#371
Posted 18 October 2014 - 02:41 AM
Could you help make a small file to disable crit wound that reduces will for EU?
#372
Posted 18 October 2014 - 05:52 AM
#373
Posted 18 October 2014 - 08:31 AM
#374
Posted 19 October 2014 - 10:47 AM
I really apologize for looking like a moron, but can someone tell me where I'm messing up in installing the mod?
I'm trying out the gender ratio tweak but so far I've not been successful.
Extra info: XCOM EU
After downloading the patcher and the gender tweak, I set the XCOM EU path to the default, ie C:\...\common\XCom-Enemy-Unknown. Setting it anywhere else results in an error.
I follow the readme and disable phoning home etc
I apply the tweak by finding it, then changing the number 25 to 100. (Or 0. Tried both) And saving before clicking apply. The patch states that I'm successful. However, whenever I start a new game, I still get male (or female, depending on the value I put in) in my game. Recruiting appears to be unaffected as well.
So, may I ask, what am I doing wrong?
#375
Posted 19 October 2014 - 02:14 PM
I need a debug log to be able to see what's happening. Otherwise it'll be just shooting in the dark.
#376
Posted 20 October 2014 - 01:29 AM
I was thinking though, for the next Xcom game, if the dev wants to do something like this, they should make it random, and make it so that crit wound can either increase or decrease perma-will. I can definitely live with that. It will be like a real situation, where something like being wounded badly can either make a soldier stronger or break him.
#377
Posted 20 October 2014 - 06:33 AM
UsernameAllTaken, please, read the PatcherGUI readme file first: http://www.nexusmods...tils_readme.txt
I need a debug log to be able to see what's happening. Otherwise it'll be just shooting in the dark.
I've read it previously. It's no biggie tbh, I just kept running out of male soldiers to rename to my friends (and subsequently berate for missing 90% shots)
Can I just confirm that there's only one number 25 to change, which is
eForceGender : ( (Rand(100) < 25) where i change the 25 to 100/0?
#378
Posted 20 October 2014 - 09:28 AM
// Female probability: change 25 to whatever value you like between 0 and 100 // Do not touch anything except number! Do not add spaces between number and other symbols! // You can enter only integer values between 0 and 100, no floating-point values are allowed! // Value 0 will result in all males, value 100 - in all females. ALIAS=FemaleProb:<%b25>Change 25 to 0 to get all males:
ALIAS=FemaleProb:<%b 0>
#379
Posted 20 October 2014 - 12:59 PM
UsernameAllTaken, you're changing the wrong number, apparently. Here's the portion of mod file:
// Female probability: change 25 to whatever value you like between 0 and 100 // Do not touch anything except number! Do not add spaces between number and other symbols! // You can enter only integer values between 0 and 100, no floating-point values are allowed! // Value 0 will result in all males, value 100 - in all females. ALIAS=FemaleProb:<%b25>Change 25 to 0 to get all males:ALIAS=FemaleProb:<%b 0>
Ah, I really am blind. I missed that 25 but went after the other two 25s in the file itself. It's working now. Thanks a bunch. And I'm so sorry for troubling >.<
#380
Posted 21 October 2014 - 02:24 PM
Hello!
Why Abductions in countries with satellite coverage, Hunker Down and Overwatch Delays & No Disappearing Corpses are not compatible with EW patch3?



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