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Incomprehensible CTDs every x minutes


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#11
XBloodxKnightX

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Guys I'm desperate, I simply can't understand why this is happening, but every single time I start the game with any save (also when playing new saves) after some minutes (between 10 and 20 minutes usually) the game crashes.

That started happening the day before yesterday, after having installed some mods, but even after having uninstalled them the problem remained.

I use plenty of mods I have about 230 plugins, but I'm sure every one is compatible with each other, I also tried deactivating some, but the CTDs didn't stop

Someone has a clue or some suggestions to help me find out the issue?

Forgive me if I made some grammatical mistakes, English isn't my first language.

Get rid of Warzones.

Check compatibility with Complete Crafting Overhaul Remade.

Move the Bashed Patch to the bottom and turn it on.

That's what I noticed.

 

Skyrim Performance Monitor-SPM will let you know your usages.

VRAM can go near the GPU's max value but Memory can only go near 3GB(3000) closer to 3GB the more CTD's you'll get.

ENBoost will lower the Memory but possibly increase the VRAM and make the GPU do more work.


Edited by XBloodxKnightX, 10 March 2014 - 06:51 PM.


#12
Rusey

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1) Clean the mods BOSS tells you to clean, and use the updated versions of mods like LFArmors.

 

2) The alpha version of SKSE will allow you to eliminate memory problems if you install it and put this in your SKSE.ini:

 

 

 

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

And don't uninstall scripted mods and keep playing. If you've been doing that, THAT will break your saves permanently. See safe modding guide in my sig.

 

EDIT: And looks like you have a lot of unrecognized mods just shoved at the end. Read up on those mods/ask the authors where they should be placed. Don't leave them at the end like that.

 

EDIT 2: Warzones is blacklisted here as corrupting saves. Start a NEW game without it. Again, don't uninstall it midway, it'll just make things worse.



#13
XBloodxKnightX

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Where does one find the SKSE.ini



#14
Rusey

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :)



#15
XBloodxKnightX

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :smile:

 

The SKSE.ini comes with

[Display]

iTintTextureResolution=2048
 
[General]
ClearInvalidRegistrations=1
 
What should I do with those?

Edited by XBloodxKnightX, 11 March 2014 - 02:12 AM.


#16
Rusey

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :smile:

 

The SKSE.ini comes with

[Display]

iTintTextureResolution=2048
 
[General]
ClearInvalidRegistrations=1
 
What should I do with those?

 

 

 

Leave them :)

 

The first allows higher rez warpaint to display if you use it, the other helps clear up any rogue scripts you may have.



#17
XBloodxKnightX

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :smile:

 

The SKSE.ini comes with

[Display]

iTintTextureResolution=2048
 
[General]
ClearInvalidRegistrations=1
 
What should I do with those?

 

 

 

Leave them :smile:

 

The first allows higher rez warpaint to display if you use it, the other helps clear up any rogue scripts you may have.

 

Okay, so you NEEd to put that SKSE setting in with the Alpha for the SSME changes?



#18
Rusey

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :smile:

 

The SKSE.ini comes with

[Display]

iTintTextureResolution=2048
 
[General]
ClearInvalidRegistrations=1
 
What should I do with those?

 

 

 

Leave them :smile:

 

The first allows higher rez warpaint to display if you use it, the other helps clear up any rogue scripts you may have.

 

Okay, so you NEEd to put that SKSE setting in with the Alpha for the SSME changes?

 

 

 

Yep! EDIT: Unless you're using the SSME mod -- they do the same thing, so you just need one or the other. You gotta use SKSE for so many mods though, and alpha has been stable -- no reason to use an extra step when you don't have to imo.



#19
XBloodxKnightX

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Where does one find the SKSE.ini

 

It'll be in your main Skyrim directory if you have one (NOT data folder). If you don't feel comfortable making your own, grab this one and make the appropriate edits. :smile:

 

The SKSE.ini comes with

[Display]

iTintTextureResolution=2048
 
[General]
ClearInvalidRegistrations=1
 
What should I do with those?

 

 

 

Leave them :smile:

 

The first allows higher rez warpaint to display if you use it, the other helps clear up any rogue scripts you may have.

 

Okay, so you NEEd to put that SKSE setting in with the Alpha for the SSME changes?

 

 

 

Yep!

 

Glad you said something I didn't know!



#20
Rusey

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^Sorry, please see my edit -- if you already downloaded SSME, then you don't also need this. They do the same thing. Pick one :)






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