small scale multi-player also means you can have a classic party style set up.
How cool would it be if you and 3 other people all take different styles to assist each other? Nord Warrior, Breton Sorceror, Dunmer Rogue and an Bosmer Ranger would make for a pretty cool team.
Beyond skyrim
Started by
Gopher
, Mar 19 2014 06:18 PM
317 replies to this topic
#81
Posted 22 March 2014 - 12:10 AM
#82
Posted 22 March 2014 - 12:55 AM
Nice.
#83
Posted 22 March 2014 - 12:55 AM
This would be awesome as all hell but come on, lets be realistic, the next Elder Scrolls game will probably be released by the time they get done building all of Tamriel.
#84
Posted 22 March 2014 - 01:02 AM
I got a question, is this going to be one BIG map of Tamriel or is it gonna be like, say for instance, we are in Skyrim and we want to walk to Cyrodil and then we walk a certain distance and then it cuts to a loading screen and then we go into a different map, like Cyrodil and Skyrim are two different maps instead of just being one big map of Tamriel. I did not know how to word this question that well so I am hoping you understand.
#85
Posted 22 March 2014 - 01:27 AM
The original plan was to have everything in one worldspace, but we encountered a bug that made that impossible, so we had to split it up into 5 different worldspaces. The 5 worldspaces are:
Heartland (Cyrodiil, Valenwood and Elsweyr)
Iliac Bay (High Rock and Hammerfell)
Morrowind
Black Marsh
Summerset Isle
Heartland (Cyrodiil, Valenwood and Elsweyr)
Iliac Bay (High Rock and Hammerfell)
Morrowind
Black Marsh
Summerset Isle
#86
Posted 22 March 2014 - 02:05 AM
Realistically, how many provinces do you think you will have done by, say, 2020-25? I must say that I'm VERY skeptical of the possibility of having all provinces completed (though I think that maybe one or two may be done within that given time-frame, taking into account your progress). The TR team is still working on just mainland Morrowind after about 12 years, but I understand that modding for Morrowind vs. Skyrim is quite different. Though I've read that the difference is actually in modding for Morrowind being considerably simpler, but it's only something I've read from one modder (albeit one who has had a lot of experience with modding both Morrowind and Skyrim).
For that matter, could you give us a rough estimate of what percentage of High Rock and Cyrodiil are finished, seeing as they're the main focuses?
For that matter, could you give us a rough estimate of what percentage of High Rock and Cyrodiil are finished, seeing as they're the main focuses?
Edited by BloodrendX001, 22 March 2014 - 02:06 AM.
#87
Posted 22 March 2014 - 02:18 AM
Well it's not like they're making a game from the ground up, they'll still be using resources from the main game.
#88
Posted 22 March 2014 - 02:27 AM
As did the Tamriel Rebuilt team, and still is.
Edited by BloodrendX001, 22 March 2014 - 02:28 AM.
#89
Posted 22 March 2014 - 02:31 AM
I highly agree. Big projects like this also almost always either get dropped all together or just left unfinished. They are doing this as a hobby for the community on their free time. They are not being paid. The next Elder Scrolls game will be long done and on store shelves before this and Skywind will be completed.
#90
Posted 22 March 2014 - 08:54 AM
We are not working on all of Tamriel at once, but reasonable chunks of land that will be released as their own, individual mods. The Cyrodiil team is not moving on from Bruma until that region is done and High Rock is about half the size of Skyrim, and by that smaller than your typical world mod.
Our goals are a lot more realistic than you might think.
Our goals are a lot more realistic than you might think.



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