dezdimona: Really? I didn't know mods could be causing this
Anyway, other than what's on this list this I use a few .esps with merged mods (over 150 or 180 in total, spread in 10 .esps to maintain BOSS-induced load order as much as it was possible and reasonable) that were not dependant on .esms or .esps other than Oblivion.esm. Though for the sake of testing, as I said, I've turned them all off and even reordered the rest using BOSS once again. I use Wrye Bash, BOSS and OBMM to sort the mods out. BOSS as a base and the other two to sort those that BOSS didn't have inplemented.
I'm using Oblivion with SI patched with official SI patch (and UOPs as well). I'm not using Vista, it's XP here. I don't have Knights of the Nine (just yesterday I saw that someone mentioned some mods depend on it, althogh while skimming through readme's requirements I saw no such in those I have here. Won't bet my head on it though

)
EDIT: Also, the Him, seeing your reply in another topic I thought I'll provide some more info that could spare you asking more questions:
-The plugins containing minscellanous mods (could give you some list of these if that was vital, but would require some screen-shotting most likely) are cleaned with TES4View. The ones you can see in my load order are not, because I didn't know which ones require cleaning and which would be a waste of time (tried a few and it didn't clean much).
- I was trying to only download mods with high ratings or decent level of endorsements or high on Nexus top 100 list/PES Hall of Fame etc. Although some might have tempted me to dl it just with its description and right now, I'd have no idea which one it was.
- I'm lame at using Wrye Bash. I only use it to uninstall mods, make a bashed patch (select entire list and click rebuild/mege, basically) and see if I have too many plugins activated.
- I've read through entire BOSS.log and followed the notes I've seen there. Removed some buggy mods (Cheydinhal Petshop as an example) and updated patches and stuff.
I've made another topic with loooots of questions nobody could really answer me, if you were bored maybe you could help me with some of them?
ANOTHER EDIT: I've reinstalled OOO yet again, this time along with the old files and then updated version by version and yes, OOO stuff is not in the game, all visible and fancy. The only thing that's wrong (well other than approaching crashes, I'm not THAT optimistic) is wierd issue with vanilla clothes. I've copied folder "clothes" from both meshes and textures from the saved clean (only patched) install data onto the current one, but neither of these helped. It shouldn't anyway, since both meshes and textures ARE in game and they work just fine. When on my char. I don't know why would they be invisible on NPCs. I really don't, it makes no sense to me whatsoever

-----------------------------------------------------------
Better Oblivion Sorting Software Load Order Utility
© Random007 & the BOSS development team, 2009
Some rights reserved.
CC Attribution-Noncommercial-No Derivative Works 3.0
http://creativecommo...s/by-nc-nd/3.0/
v1.4 (31 August 09)
-----------------------------------------------------------
Master .ESM date: Tue Jan 02 01:54:12 2001
FCOM detected.
------------------------------------
Recognised and re-ordered mod files:
------------------------------------
Oblivion.esm
Underdark.esm
GTAesgaard_2.esm
SoVvM.esm
Cybiades.esm
Windfall.esm
Jog_X_Mod.esm
You Are Here.esm
EnhancedWeather.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
MD_Saddle_Master.esm
Children Of Rourken.esm
Cobl Main.esm
. Note: Do not use Tamrielic Ingredients and COBL at the same time.
Qarls_Harvest.esm
. Bashed Patch tag suggestion: {{BASH:Scripts}} and no need for OOO patch.
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
CyrodiilUpgradeResourcePack.esm
TamrielTravellers.esm
FCOM_Convergence.esm
Armamentarium.esm
Kvatch Rebuilt.esm
Better Cities Resources.esm
BathingMod_Base.esm
TR_OoT_Main.esm
Lamps of Oblivion Master.esm
CM Partners.esm
HrmnsOblivionScriptOptimizationv1.0.esp
. Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake.
. Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd
TRoN.esp
Unofficial Oblivion Patch.esp
. Bashed Patch tag suggestion: {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag.
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.
. Note: Newest MOBS and non-MOBS versions have the same name.
. Bashed Patch tag suggestion: {{BASH:C.Light,C.Owner,Invent,Names,Stats,Delev}}
Better Cities .esp
. Note: Dummy file to load Better Cities .BSA
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Leveled Quests-SI only.esp
FCOM_Francescos.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
FCOM_FrancescosItemsAddOn.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
. Note: Francesco's supplementary addon package required.
FCOM_FrancescosNamedBosses.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
Fran Armor Add-on.esp
. Bashed Patch tag suggestion: {{BASH:Invent}}
. Note: Requires FCOM_UnofficialFranArmorAddon.esp
. Note: Requires the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.
. Note: Francesco's Leveled Creatures-Items 4.5b required.
Fran_Lv30Item_Maltz.esp
. Note: Francesco's Leveled Creatures-Items 4.5b required.
EnhancedWeather.esp
Improved Water.esp
PCSoundAnnah.esp
Hear-Me-Not.esp
IWR-Windows.esp
. Note: Remember there are also the Retrofitted and Optimised IWR mods.
diversegrasses.esp
Lamps of Oblivion.esp
More_Vegetables.esp
NoGuildmasterKick.esp
P1DseeYouSleep.esp
Portable Campsite.esp
Q - More and Moldy Ingredients v1.1.esp
Qarls_Harvest.esp
Redecoration.esp
Timekeeper_Advanced.esp
Choices and Consequences.esp
. Note: Make sure you have the latest version.
C&C - The Blackwood Company.esp
. Bashed Patch tag suggestion: {{BASH:C.Owner}}
Expanded Hotkeys and Spell Delete v1.0.esp
. Note: Don't use hotkeys to change Warcry-style 'set' equipment. Game bug.
Expanded Hotkeys Brief Equip Message.esp
. Note: Don't use hotkeys to change Warcry-style 'set' equipment. Game bug.
DLCHorseArmor.esp
Compatibility Patch - DLCHorseArmor.esp
MaleBodyReplacerV4.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Graphics}}
RTFemaleReplacerV12.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}} - De-activate
SentientWeapon.esp
PersuasionOverhaul.esp
PersuasionSI.esp
MD Saddlebags V3.0.esp
ExnemRuneskulls.esp
. Note: Requires 'FCOM_ExnemRuneskulls.esp'.
FCOM_ExnemRuneskulls.esp
. Note: Requires 'ExnemRuneskulls.esp'.
Cobl Glue.esp
. Note: Requires 'FCOM_Cobl.esp'.
Cobl Si.esp
. Note: Requires Shivering Isles expansion.
OOO 1.32-Cobl.esp
FCOM_Cobl.esp
. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.
. Note: Do not use COBL and Tamerielic Ingredients at the same time.
Bob's Armory Oblivion.esp
. Note: Requires 'FCOM_BobsArmory.esp'.
FCOM_BobsArmory.esp
. Note: Requires 'Bob's Armory Oblivion.esp'.
Oblivion WarCry EV.esp
. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.
FCOM_WarCry.esp
. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.
Oscuro's_Oblivion_Overhaul.esp
Choices and Consequences - OOO.esp
. Note: Make sure you have the latest version from C&C&EQR
ArmamentariumLLVendors.esp
. Note: Can be used with either 'ArmamentariumLL.esp' or 'ArmamentariumLL4OOO.esp'.
ArmamentariumArtifacts.esp
OBSE-Storms & Sound SI.esp
. Note: Use only one Storms and Sound mod file.
. Note: This one is compatible with all weather mods.
FCOM_Convergence.esp
Choices and Consequences - MMM.esp
. Note: Make sure you have the latest version from C&C&EQR
FCOM_SpawnRatesSlightlyReduced.esp
. Note: Use only one: Reduced, SlightlyReduced or Stronger.
Mart's Monster Mod - More Wilderness Life No Gates.esp
. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.
FCOM_LessReaversInGates.esp
. Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both, for obvious reason.
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - No Undead Rise.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Hunting & Crafting.esp
. Bashed Patch tag suggestion: {{BASH:Scripts}}
Mart's Monster Mod - Farm Animals.esp
TamrielTravellerAdvScript.esp
TamrielTravellers4OOO.esp
. Note: Requires 'FCOM_TamrielTravelers.esp'.
TamrielTravellersItemsNPC.esp
TamrielTravellersItemsCobl.esp
. Note: Requires COBL.
TamrielTravellersItemsVendor.esp
ShiveringIsleTravellers.esp
. Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.
. Note: Requires Shivering Isles expansion.
ShiveringIsleTravellersFriendlyFactions.esp
ShiveringIsleTravellersFriendlyFactions4MMM.esp
FCOM_TamrielTravelers.esp
. Note: Requires 'TamrielTravellers4OOO.esp'
FCOM_DiverseGuardUnity.esp
FCOM_BobsGuardUnity.esp
. Note: Requires 'Bob's Armory Oblivion.esp'.
FCOM_HungersUnitySI.esp
. Note: Requires Shivering Isles expansion.
ArmamentariumLL4OOO.esp
PersuasionOverhaul_OOO.esp
PersuasionOverhaul_MMM.esp
LoadingScreens-OOO.esp
. Bashed Patch tag suggestion: {{BASH:Graphics,NoMerge}}
SentientWeapon - OOO & MOBS.esp
C&C - The Blackwood Company - OOO.esp
. Bashed Patch tag suggestion: {{BASH:C.Owner, Names, Relations}
MMM-Cobl.esp
Enhanced Quest Roleplaying.esp
. Bashed Patch tag suggestion: {{BASH:Factions}}
Enhanced Quest Roleplaying - OOO.esp
Enhanced Quest Roleplaying - FCOM.esp
Ivellon.esp
. Note: Border regions must be turned off after this mod for OOO compatibility. Change bBorderRegionsEnabled to 0 in Oblivion.ini.
Amajor7 Imperial Furniture.esp
Armageddon.esp
Artefacts of the Ancestors.esp
Blacktache's Secrets 3.esp
castleofnight.esp
ChangeinManagement.esp
COR-Episode1 Secret of Enourk.esp
GoblinwatchKeep.esp
GTAesgaard.esp
GTAesgaard_2.esp
HeartoftheDead.esp
. Bashed Patch tag suggestion: {{BASH:Hair}}
Kragenir's Death Quest.esp
KDQ - Rural Line Additions.esp
Kragenirs_WhiteStallion_Compat.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - OOO Compatibility.esp
Kvatch Rebuilt - Leveled Guards - FCOM.esp
OldCrowInn.esp
Princess Cheydinhal House For Sale v1pt1.esp
Salan's Cellar.esp
TheElderCouncil_TempleOfTheOne.esp
thievery.esp
TR_Stirk.esp
. Bashed Patch tag suggestion: {{BASH:Graphics}}
VHBloodlines 1.2.esp
Windfall.esp
Cybiades.esp
CybiadesDungeon.esp
cybCrashFix.esp
Damarask.esp
TOTF.esp
The Lost Spires.esp
Blood&Mud.esp
. Bashed Patch tag suggestion: {{BASH:Hair, NpcFaces}}
. Note: FCOM requires 'FCOM_WelkyndSwordBlood&Mud.esp' or 'FCOM_Blood&Mud.esp'.
Origin of the Mages Guild.esp
. Note: FCOM requires 'FCOM_OMG.esp' or 'FCOM_OMGSRT.esp'.
Mart's Monster Mod - City Defences.esp
FCOM_Blood&Mud.esp
. Note: Requires 'Blood&Mud.esp'.
FCOM_OMG.esp
. Note: Requires 'Origin of the Mages Guild.esp' unless also using Slof's Oblivion Robe Trader.
. Note: If using both Origin of the Mage's Guild and Slof's Oblivion Robe trader, use 'FCOM_OMGSRT.esp' instead.
xulChorrolHinterland.esp
xulbravilbarrowfields.esp
xulAncientYews.esp
xulArriusCreek.esp
bartholm.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
CUO_FightersGuildContracts_SAFE.esp
kuerteeCustomisableHUDComponents.esp
DecoratorAssistant with OBSE v1.1.esp
more books teach.esp
Toggleable Quantity Prompt.esp
300 Feudal Empire.esp
. Bashed Patch tag suggestion: {{BASH:Invent,Graphics}}
Alternative Start by Robert Evrae.esp
. Bashed Patch tag suggestion: {{BASH:Relations}}
Real Hunger, Cobl.esp
. Note: Realistic hunger mods and vampire mods may conflict seriously.
BathingMod_Soap.esp
BathingMod_Bathroom_Upgrades.esp
BathingMod_Placeable_Bathtubs.esp
RealisticForceMedium.esp
RealisticMagicForceMedium.esp
RealSleepExtended.esp
SupremeMagicka.esp
. Bashed Patch tag suggestion: {{BASH:Names,Graphics}}
SM_ShiveringIsles.esp
SM_OOO.esp
SM_MMM.esp
SM_COBL.esp
SM_EnchantStaff.esp
SM_Scrolls.esp
SM_SigilStone.esp
MidasSpells.esp
Syc_AtHomeAlchemy.esp
EnchantmentRestore.esp
EnchantmentRestore_Wells.esp
StealthOverhaul.esp
RenGuardOverhaul.esp
RenGuardOverhaulShiveringIsles.esp
Enhanced Grabbing.esp
Enter The Shinobi - Coors916.esp
Kobu's Character Advancement System.esp
Toaster's Legendary Skills.esp
Toaster's Legendary Mastery.esp
Legendary Abilities-Fortify Health MOJ.esp
. Note: Use only one 'Legendary Abilities' mod module.
personality_idles4.esp
DMC Stylish - Specialanims.esp
Mart's Monster Mod - Resized Races.esp
. Bashed Patch tag suggestion: {{BASH:Body-M,Body-F}} and deactivate.
_Ren_BeautyPack_onlyhairs.esp
. Bashed Patch tag suggestion: {{BASH:Hair}} and deactivate.
AinmhiRace.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics,R.Relations}}
Beautiful PeopleV22 - MaleReplacerV4.esp
. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Body-M,Graphics}}
CM Partners.esp
DremoraCompanion.esp
. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}
Cobl Races.esp
. Bashed Patch tag suggestion: {{Eyes, Hair, R.Relations, Voice-M, Voice-F}}
bgBalancingEVCore.esp
. Note: bgBalancingNoSIVersion_Core_still_required.esp is required if Shivering Isles not installed.
bgMagicEV.esp
. Bashed Patch tag suggestion: {{BASH:Names}} if you are running more than one magic overhaul and want to use LAME spell names.
. Note: Move Supreme Magica after LAME if you want Supreme Magica spell stats.
bgMagicItemSigil.esp
bgMagicBonus.esp
bgMagicEVAddEnVar.esp
bgMagicEVPaperChase.esp
bgBalancingEVOptionalFCOMAdditions.esp
bgBalancingEVLAMEAddition.esp
. Note: Requires LAME and Shivering Isles.
bgBalancingEVLAMEGlue.esp
. Note: Requires LAME and Shivering Isles.
bgIntegrationEV.esp
. Note: Requires LAME, Shivering Isles and Race Balancing Project.
Better Cities Full - B&M Edition.esp
Better Cities - Unique Landscape Barrowfields.esp
Better Cities - Unique Landscape Chorrol Hinterland.esp
Better Cities - Tears of the Fiend.esp
Better Cities - Thievery.esp
Better Cities - VHBloodlines.esp
Better Imperial City.esp
Better Cities - Old Crow Inn.esp
Better Cities - COBL.esp
Francesco's 14 days respawn time - 1-24 day lenght rescale.esp
bgMagicEVShader.esp
Get Wet.esp
Viconia.esp
. Note: Do not run with ViconiaChapterTwo.esp.
Cobl Filter Late MERGE ONLY.esp
. Note: Make sure it is deactivated. Must be merged into Bashed Patch
Bashed Patch, 0.esp
FormID Finder4.esp
Streamline 3.1.esp
Even after turning EVERYTHING but OOO off... it still doesn't work. The problem must lay somewhere deeper and I have NO idea where...