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Under the sign of the dragon - Tamriel Heightmaps -


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#1
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Elsweyr and Valenwood Hightmap

This mod creates the complete hightmap of Valenwood and Elsweyr, fully compatible with Ilianas Elsweyr deserts of Anequina mod.

#2
onra

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thy very much Iametrie

if we can manage to create proper regions and some nice locations it will be much better :-)

and I agree ...using a pilotable ship mod is much more fun now..maybe this will bring us some good new ship and pirates mods as well...

cheers

#3
Norinvaux

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If I get enough of my friends on board, I might be creating the majority of Senchal, the southern harbour of Elswyer, and this is perfect! :)

#4
lametrie

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Shure, it would be more fun if the regions are edited
with mangrove trees and tropical rainforest at the coast!
But as a Newbe it would be overrating myselve to do region editing.
But I have done a bit of building, quest and scripting work.
So, just give me a mail if you need to have a bit of such work done!

#5
onra

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@Iametrie and adg211288
start
thx for your comments...I am planning to start working on this ( editing regions and adding locations) as soon as I have released the mod I am currently working on.

cheers

onra

#6
adg211288

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Well, I do like the mod idea still but I have a problem with it. There's no easy way to say this but the thing appears to have incompatibilities with the master files it requires. I stumbled on a very large land tear (covering many many cells in length) which I narrowed down to be caused by the Valenwood.esp file (by loading it in the CS only with its 2 masters for company). The tears only exist like that, no other mods in the works, and the Elsweyr mod doesn't have them on its own.

I first found the tear in -41, -1 (might have been -41, -4).

#7
onra

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@adg211288

thx for reporting these land tears...

it is no incompatibility, these cells have not been touched by the Valenwood esp or the Elsweyr esp and that's the reason why I did not know about the problem..there was simply no edit (checked this in tes4edit)
However I found some other bad edits made to different cells ( different location)....removing them solved the problem.

Note !..the CS hightmap editor is very buggy and often does strange edits during working and saving....

new fixed version has been uploaded

cheers

#8
adg211288

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Nice work for being so fast. :)

#9
alexandersig

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Awesome, but looking at the official maps compared to the heightmap picture it does look a little different, the western area should reach a bit more south and a bit more to the west and there are a few other inconsistencies, see here:

http://www.tesnexus....-1253279761.jpg = your heightmap

http://www.tesnexus....-1253279761.jpg = official Tamriel Map

#10
onra

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Thx very much for all the nice comments :-)
....I will soon start working on this again

onra




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