EDIT #1: I think this will be the final version of the UV Map

EDIT #2: Added the reduced size as requested.


EDIT #3: After much trial and error, I have finally got my copy of CrazyBump working!!! Turned out that my anti-virus program automatically flagged it as suspicious and would not allow it to run. DoH! I can now make spec maps to be included in the alpha channel of the normal maps which control the shine-factor of the materials! Yippie!
EDIT #4: (Oct 25, 11am) - Just finished the movie-accurate version to accompany the Serpent version that I created first. This is the needed correction that was noted in post #9 to give the base an oval shape rather than triangle. Here are some pics.



LHammonds



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