The thing i love about this mod is that the enemies are leveled, I get different type of enemies when you level up but I never too overpowered or underpowered. Im one of the rare players that like the leveled list.
Meogron Knights V 2_3
Started by
Site Bot
, Oct 14 2009 02:20 PM
270 replies to this topic
#241
Posted 03 December 2012 - 08:52 PM
#242
Posted 08 January 2013 - 10:21 PM
i really don't know how to install this mod :/
#243
Posted 27 January 2013 - 05:23 PM
To install this mod you have to copy right files into right folders, thats it
. To uninstall this you have to unthick the mods esp files and remove/delete the files that you dont want.
Just in case copy orginal esp files somewhere else. (such as knights.esp)
Just in case copy orginal esp files somewhere else. (such as knights.esp)
#244
Posted 22 March 2013 - 06:41 PM
Meogron the steam version has a strange new format for data files such as texture files and I do know how extract them Properly. do you have the steam version? if so please tell me how to extract them. because I cannot play Your mod without knowing how
#245
Posted 25 March 2013 - 08:25 AM
Like I Said Steam has a New format now you cannot just simply copy and paste they are compacted into Archive files.
#246
Posted 08 May 2013 - 04:01 PM
No i dont have steam version. I have the good old fashion DvD version of Oblivion.
#247
Posted 17 May 2013 - 01:30 PM
Hi Meogron, I want to try your fantastic mod but I would know a bit more about the conflict between Lost Hall of Ayleids and Gates of Aesgaard. I've installed Oblivion Warcry and I think your mod will change leveled lists.. Ok I've tried to install Oblivion Unleveled Mod too and I'm testing how it works with vanilla and warcry stuff.. But I've installed Aesgaard too so I'm interested in more information about the conflict with aesgaard. Is it a conflict with meshes / lasdscape or it changes only enemies, items and relating leveled lists? Or does it crashes?
#248
Posted 27 May 2013 - 12:59 PM
As much as I remember conflict between Lost Hall of Ayleids(its dungeon) and Gates of Aesgaard is the similar dungeon location place. So I think the landscape there is bit changed. The conflict between Ob War and my mod is most certainly leveled lists. In my mod are totally new leveled list, but also Oblivion vanilla lvl lists have many new monsters or items - thats the place where conflict will be certain.
Edited by Meogron, 17 June 2013 - 04:00 PM.
#249
Posted 16 July 2013 - 11:33 AM
is there a quest or just exploring the forts ?
#250
Posted 11 August 2013 - 04:14 PM
No quests just explore, kill some baddies and get some loot and sometimes there is unique loot, but I dont remember which dungeons have some nice collector items. Actually I do remember, Tower of Madness should have some cool looking Ayleid clutter items and some are bit hidden.(can be found if you use levers or buttons)
Edited by Meogron, 25 October 2013 - 11:14 PM.



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