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Skyrim CTD using Skse


Razor1304

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Hello everyone. Im playing Skyrim 1.9 (steam ), skse 1.7.0 (also tried 1.6.16) with these mods

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
AzarHair.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Better Dynamic Snow.esp
randomthunder.esp
Thundering Shouts.esp
StaticMeshImprovementMod.esp
StaticMeshImprovementMod-DragonbornTernFix.esp
StaticMeshImprovementMod-FurnitureChestSnowFix.esp
Auto Unequip Ammo.esp
RaceMenu.esp
RaceMenuPlugin.esp.
SkyUI.esp
AMB Glass Variants Lore.esp
SkyRe_Main.esp
SkyRe_Main_Fix.esp
SkyRe_Combat.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyAI.esp
SkyRe_EnemyScaling.esp
SkyRe_EnemyScaling_Fix.esp
SkyRe_StandingStones.esp
SkyRe_StandingStones_Fix.esp
Run For Your Lives.esp
lightweight potions and poisons.esp
Differently Ebony.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
unreadbooksglow.esp
aMidianborn_Skyforge_Weapons.esp
Brows.esp
dD - Realistic Ragdoll Force - Reduced.esp
SkyRe_Races.esp
SkyRe_Races_Fix.esp
WATER.esp
WATER DG.esp
WATER DB.esp
BarenziahQuestMarkers.esp
ReProccer.esp
\\Fixes for SkyRE are fixes for russian translation

SKSE Версия: 0.1.7.0
chargen.dll
nioverride.dll
SKSE_Elys_Uncapper.dll Версия: 1.15.2.0


Papyrus log

[04/10/2014 - 08:44:20PM] Papyrus log opened (PC)
[04/10/2014 - 08:44:20PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[04/10/2014 - 08:44:20PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[04/10/2014 - 08:44:38PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (24003DEF) cannot be bound because (0003BDE9) is not the right type
[04/10/2014 - 08:44:38PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
[04/10/2014 - 08:44:38PM] VM is freezing...
[04/10/2014 - 08:44:38PM] VM is frozen
[04/10/2014 - 08:44:38PM] Reverting game...
[04/10/2014 - 08:44:38PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (24003DEF) cannot be bound because (0003BDE9) is not the right type
[04/10/2014 - 08:44:39PM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
[04/10/2014 - 08:44:55PM] Loading game...
[04/10/2014 - 08:44:55PM] Cannot open store for class "LightweightPotionsQuestScript", missing file?
[04/10/2014 - 08:44:55PM] warning: Unable to get type LightweightPotionsQuestScript referenced by the save game. Objects of this type will not be loaded.
[04/10/2014 - 08:44:56PM] Cannot open store for class "LightweightPotionsPlayerScript", missing file?
[04/10/2014 - 08:44:56PM] warning: Unable to get type LightweightPotionsPlayerScript referenced by the save game. Objects of this type will not be loaded.
[04/10/2014 - 08:44:56PM] warning: Could not find type LightweightPotionsQuestScript in the type table in save
[04/10/2014 - 08:44:56PM] warning: Could not find type LightweightPotionsPlayerScript in the type table in save
[04/10/2014 - 08:44:56PM] VM is thawing...
[04/10/2014 - 08:44:56PM] Error: File "HearthFires.esm" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[alias Player on quest DLC2Init (05016E02)].DLC2InitCrossDLCScript.OnPlayerLoadGame() - "DLC2InitCrossDLCScript.psc" Line 39
[04/10/2014 - 08:44:56PM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame
[04/10/2014 - 08:44:56PM] UBG20MaintQuestPlayerAliasScript Maintenance
[04/10/2014 - 08:44:56PM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 45
[04/10/2014 - 08:44:57PM] InitWidgetLoader()
[04/10/2014 - 08:44:57PM] ========== Auto Unequip Ammo: Scanning for supported plugins...
[04/10/2014 - 08:44:57PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[04/10/2014 - 08:44:57PM] UDGP 2.0.3 Retroactive Updates Complete
[04/10/2014 - 08:44:57PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[AUA (1100C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40
[AUA (1100C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73
[04/10/2014 - 08:44:57PM] ========== Auto Unequip Ammo: Scan complete.
[04/10/2014 - 08:44:57PM] UDBP 2.0.3 Retroactive Updates Complete


My problem is constant CTD when im trying to enter Broken Oar Grotto ("Lights Out", stage where i need to travel to this cave and kill Jaree Ra) and same s#*! while entering Abandoned house( " The house of horrors", i already found Logrolf and going back to Molag Bal). I had some CTD at random locations( more of them are at caves with necromancers) but it can be fixed by wating a day or two. Tried disabling all mods, lowering graphics, waiting - nothing works, still crashing. I can enter these locations only when i start game using skyrimlauncher( without skse), but i dont know if i can play on that way.

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Please replace your load order with the text file of your BOSS log. (open the BOSS GUI, select to have the log in text file rather than html.)

Please make note of any mods or supporting programs that do not appear on BOSS (mods without .esps, supporting programs like SMCO, etc)

Also please make a list of any mods you have removed from your current game.

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Summary
======================================


Plugin Type Count
Recognised (or sorted by user rules) 47
Unrecognised 0
Inactive 1
All 47


Plugin Message Type Count
Warning 0
Error 0
All 23


* Masterlist updated; at revision: 3092018fd.
* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1485022-relz-boss-for-skyrim/")
* Note: Your SKSE is up-to-date.


======================================
SKSE Plugins
======================================



SKSE Version: 0.1.7.0

chargen.dll

nioverride.dll

SKSE_Elys_Uncapper.dll Version: 1.15.2.0


======================================
Recognised Plugins
======================================


These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

Skyrim.esm Active

Update.esm Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}
* Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Unofficial Skyrim Patch.esp Version 2.0.3 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Dawnguard.esm Active
* Contains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Unofficial Dawnguard Patch.esp Version 2.0.3 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Dragonborn.esm Active
* Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Unofficial Dragonborn Patch.esp Version 2.0.3 Active
* Bash Tag suggestion(s): {{BASH: Delev}}


AzarHair.esm Active

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

HighResTexturePack03.esp Active

Better Dynamic Snow.esp Active

randomthunder.esp Active

Thundering Shouts.esp Active

StaticMeshImprovementMod.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active

Auto Unequip Ammo.esp Active

RaceMenu.esp Active

RaceMenuPlugin.esp Active
* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.


SkyUI.esp Version 4.1 Active

AMB Glass Variants Lore.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


SkyRe_Main.esp Active
* Bash Tag suggestion(s): {{BASH: Relev, Delev}}
* Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
* Note: If you have a problem with aiming try to install this ("http://www.nexusmods.com/skyrim/mods/13652") mod.
* Note: To make aiming easier add the following lines to Skyrim.ini:
* Note: [Actor]
* Note: fVisibleNavmeshMoveDist=12288.0000
* Note: [Combat]
* Note: f1PArrowTiltUpAngle=0.64
* Note: f3PArrowTiltUpAngle=0.64
* Note: fMagnetismStrafeHeadingMult=0.0
* Note: fMagnetismLookingMult=0.0


SkyRe_Main_Fix.esp Active

SkyRe_Combat.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyAI.esp Active

SkyRe_EnemyScaling.esp Active
* Bash Tag suggestion(s): {{BASH: Relev}}


SkyRe_EnemyScaling_Fix.esp Active

SkyRe_StandingStones.esp Active

SkyRe_StandingStones_Fix.esp Active

Run For Your Lives.esp Version 1.2.4 Active

lightweight potions and poisons.esp Version 0.1.

Differently Ebony.esp Active

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

unreadbooksglow.esp Version 2.2.0 Active

aMidianborn_Skyforge_Weapons.esp Active

Brows.esp Version 30411 Active

dD - Realistic Ragdoll Force - Reduced.esp Active
* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://www.nexusmods.com/skyrim/mods/16712") for compatibly with other skeleton.nif.


SkyRe_Races.esp Active

SkyRe_Races_Fix.esp Active

WATER.esp Version 1.87 Active

WATER DG.esp Version 1.87 Active

WATER DB.esp Version 1.87 Active

BarenziahQuestMarkers.esp Active

ReProccer.esp Active


These are all mods that installed.
http://i58.tinypic.com/2i89b1z.jpg
I have removed all deactivated mods that you can see on screenshot above and some other ENB versions. By the way World map, Better Dialogue controls and some textures are not appearing in BOSS log.
Thank you for your reply

Edited by Razor1304
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Sorry, I don't click on random links due to security issues.

 

Based on your BOSS log, you need to clean the DLCs with TES5Edit. That could be your problem.

However, based on your statement that you removed mods, it could be that is your problem. The Skyrim engine does not support mod removal. Even when a mod authors instructions are followed exactly, any mod that contains scripts will not be completely removed, which could be causing your problem as well. The only way to completely remove the effects of a scripted mod from your game is to revert to a save prior to first adding the mod. This means that your save game is referring to a non existent mod, which can cause crashes.

Finally, the fact that is crashes with skse suggests that you are looking at a problem with a mod that uses requires skse, as those will not load if skse loader is not used. It could be that you need to rerun the reproccer, or something like a conflict between skyre and racemenu.

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I have deactivated racemenu, then cleaned my save with SaveCLeaner, cleaned DLCs with TesEdit- still got CTD. Also deactivated reproccer cuz i dont know how to rerun it, i got only esp file. I have installed version with .jar file but cant start it for some reason( i got latest Java). This is sad, i played my hero for 90 hours. Also have tried to complete quests at these locations without SKSE, but after i complete them when i trying to get back - CTD happens again.
Thanks for help anyway

Edited by Razor1304
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Well, the cause may be the mods you removed, or it may be the save cleaner you tried.

I have no other ideas other than to start a new game using the STEP Guide revert to vanilla, then adding mods or other changes one at a time. If you want to remove a mod, return to a save from before it was first added. This is easier if you are adding them and testing them one at a time, and avoids any damage that might be done by removing mods or attempted fixes like save game cleaners.

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Thx god i was making saves every hour after i get first incurable CTD at Oar Grotto( it happened 50hours of gameplay ago). So i loaded save where i dont have "House of horrors" quest and successfully acomplished mission without any crashes. So now i got only one broken location- it is not so bad, even if i dont know what was the problem. Thx for helping.
Hmm , do you know some command that can reset whole cell? Im thinking that i have problem not with removed mods but something goes wrong when i first enter these 2 locations. I tried to complete "Lights Out" using console but cave still bugged.

Edited by Razor1304
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