NWelf Posted April 12, 2014 Share Posted April 12, 2014 I am trying to make a compatibility patch for Aemers Refuge.esm ( http://www.nexusmods.com/skyrim/mods/37450/ ) and Breezehome_Fully_Upgradeable_NoDLC.esp ( http://www.nexusmods.com/skyrim/mods/11158/ ). But I'm not sure how to go about it, Do I have to make Breezehome mod into an esm file first, then load them both in CK, make my changes, save new esp file, then load breezehome mod back into Wyre Bash and turn it back into an esp file?? Any help here would be appreciated. I've made mods before but never made a compatibility patch before (well at least not one that uses multiple mods as a base -only one I have made was for Lanterns of Skyrim), and there isn't much documentation on it, as I have searched the net looking for tutorials and came up empty. EDIT: NVM lol, the mod author of Aemers Refuge explained how to make them compatible Link to comment Share on other sites More sharing options...
Yohannas Posted May 7, 2014 Share Posted May 7, 2014 Hi, could you possibly link me to his explanation or explain it to me yourself? I'm having real trouble making a patch in the CK. Thanks! Link to comment Share on other sites More sharing options...
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