hi i need some help i dont know how to use the mod
Coronerras Maximum Compatibility Skeletons
Started by
Site Bot
, Oct 31 2009 05:41 AM
210 replies to this topic
#41
Posted 30 December 2009 - 11:01 AM
#42
Posted 05 January 2010 - 02:39 AM
Ya, I also cant use these skeletons now. I use a lot of mods and after I installed the DM Wardrobe mod and then this mod my game kept crashing under any graphics settings. I got a chance to see it and its great but my game kept crashing so I reinstalled and now if I drop these nifs into the data folder the game wont load at all. Now Im stuck not being able to use any of the DM wardrobe mod (it works but with massive clipping problems) or anything that requires this skeleton. I've tried lots of different settings in obmm, graphics settings, unofficial OB patch, and some other things but none have worked.
If anyone knows how to help me I would greatly appreciate it.
If anyone knows how to help me I would greatly appreciate it.
#43
Posted 25 January 2010 - 08:59 AM
Update:
I have now tried several other skeletons. Most if not all of them work but I still cant get this one to work. Help please.
Im going crazzzZZZyyyyyyyy!
I have now tried several other skeletons. Most if not all of them work but I still cant get this one to work. Help please.
Im going crazzzZZZyyyyyyyy!
Edited by razeyfingers, 25 January 2010 - 08:59 AM.
#44
Posted 23 February 2010 - 09:05 PM
well I reinstalled oblivion and finally got this to work at the cost of having to re-install every single mod I had. Still don't know what was causing the incompatibility. I dont see any "bouncing" effects though. Thanks for the skelly, nice work. The DM wardrobe mod goes well with it.
#45
Posted 21 March 2010 - 05:41 PM
I have given this file my endorsement.
Much useful, thanks for sharing
Much useful, thanks for sharing
#46
Posted 14 June 2010 - 03:37 PM
Another incompatible mod
Body lifting
Once again, the mod uses a custom skeleton to enable you to lift bodies higher. this is true of all versions i have seen
Body lifting
Once again, the mod uses a custom skeleton to enable you to lift bodies higher. this is true of all versions i have seen
#47
Posted 30 June 2010 - 04:33 AM
Wait where do i install it to? C:Program Files/Bethseda Softworks/Oblivion/Data? or just C:Program File/Bethseda Softworks/Oblivion
#48
Posted 03 July 2010 - 04:08 PM
Been switching between this and the skeleton for ragdolls very often. Oh how I wish this was compatible with the ragdoll mods, it would be amazing.
Thanks for making this, I had a tons of armor mods that always made ridiculous stretched skin and meshes, and this fixed it.
Thanks for making this, I had a tons of armor mods that always made ridiculous stretched skin and meshes, and this fixed it.
#49
Posted 04 July 2010 - 09:41 PM
THANK YOU FOR MAKEING THIS! Ive been looking for a skeleton compatibility mod for a very long time.
I will come back and endorse this. It works with all the animation and combat overhaul mods i have installed. And great work should not go un-noticed.
-S D
I will come back and endorse this. It works with all the animation and combat overhaul mods i have installed. And great work should not go un-noticed.
-S D
#50
Posted 09 July 2010 - 11:28 AM
waiting for the ragdolls too. good effort! keep up the good work



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