I love this mod but a little annoyance is that I get +1/sec rad in rain even wearing a rad suit.
Comments
Started by
skingrad24
, Nov 02 2009 10:06 PM
134 replies to this topic
#41
Posted 29 January 2010 - 03:33 PM
#42
Posted 31 January 2010 - 04:39 AM
I had an issue with my Geiger counter but luckily that went away. Now I'm having an issue with no pitch black. I copy the esp into my data folder and it rewrites. I launch fose with fomm and voila! nothing happens. it's still dark. I tried changing the load order and it makes no difference. I've tried deleting the esp completely from data and fomm and re-adding it and activating it to no avail. help?
Edited by alexanderatprime069, 31 January 2010 - 05:21 AM.
#43
Posted 31 January 2010 - 06:02 PM
@alexanderatprime069 the piych black night seems to work only when you passed some hours on the game after you activated it
#44
Posted 02 February 2010 - 06:12 AM
thanks it started working right after a while. sometimes when i fast travel though it is still pitch black and even w nvg I can't see anything. small price to pay really. I just wish it wasn't so dark. maybe it has something to do with fellout...idk
#45
Posted 04 February 2010 - 10:56 AM
Well impressed with this mod. Makes the night vision goggles mod worth adding.
Thanks for an excellent addition to the game
Thanks for an excellent addition to the game
#46
Posted 05 February 2010 - 10:11 PM
This is a great mod, but I get a red V on my screen when it rains and turns white when a crouch down. anybody else getting this. Oh this is the only mod i have installed so far.
#47
Posted 14 February 2010 - 04:30 PM
johnsmithx89. I have the same problem. Only with my player character. And not while running the game in Vista. I have win 7 HP 64bit. and I have -finally- tracked down the problem to this mod. I thought it had something to do with my terrain mods. It only occurs outdoors. I have re-installed the game several times. Now I have started a brand new game. Loading mods one by one. Loading right outside V101 after each new mod. The game is stable and my body-replacers work fine. I have Fellout which works fine.
Anybody have some good ideas? I would like to run both Fellout and EW.
Anybody have some good ideas? I would like to run both Fellout and EW.
#48
Posted 15 February 2010 - 07:47 PM
Firstly, I would like to say that I love this mod and many thanks to skingrad24 for having made it. Cracking work mate! Makes an atmospheric game, even more atmospheric! 
Secondly, I was wanting to reduce the radiation per second when it rains, as I play at a slower timescale (10), which makes radioactive rainstorms quite lethal.
How can I use FO3Edit to change the quantity of radiation persecond to be less than 1?
Secondly, I was wanting to reduce the radiation per second when it rains, as I play at a slower timescale (10), which makes radioactive rainstorms quite lethal.
How can I use FO3Edit to change the quantity of radiation persecond to be less than 1?
#49
Posted 20 February 2010 - 05:17 PM
Concerning the Meshes problem on my player character (This one is -also- for you johnsmithx89) I left out the Hotfix and Radioactive rain. And now it works like a charm.
#50
Posted 25 February 2010 - 12:32 AM
I have endorsed this awesome mod.
The weather looks great and -Oh My God, is it possible?- I'm barely seeing a fps drop!
Now, by now a few should know I can be touchey about my framerate, but this mod barely affects it, and gives a lot of love!
Two points I can complain about, and really, theyre barely mentionable.
1. Please try putting the Aid-item's name (the one to test the weather) between [hooks] or something. Would be much handier for arranging my inventory. I'm using DUI, so with this small font, any help on speeding up my use of foods is welcome.
2. When using the .esp for hearing the weather when inside...
I slept for a few hours, and the sound of rain was still there. I went outside, and there was no cloud in the sky. Of course, when I enterred, it no longer had the sound.
I can imagine why this is so, and its probably not a big issue enough to radically find a fix for...but like I said, they're VERY minor annoyances.
All by all, love the mod. I'm glad the framerate doesn't drop as it would in Oblivion with 'their' system.
You're the second person I owe a beer to now.
The weather looks great and -Oh My God, is it possible?- I'm barely seeing a fps drop!
Now, by now a few should know I can be touchey about my framerate, but this mod barely affects it, and gives a lot of love!
Two points I can complain about, and really, theyre barely mentionable.
1. Please try putting the Aid-item's name (the one to test the weather) between [hooks] or something. Would be much handier for arranging my inventory. I'm using DUI, so with this small font, any help on speeding up my use of foods is welcome.
2. When using the .esp for hearing the weather when inside...
I slept for a few hours, and the sound of rain was still there. I went outside, and there was no cloud in the sky. Of course, when I enterred, it no longer had the sound.
I can imagine why this is so, and its probably not a big issue enough to radically find a fix for...but like I said, they're VERY minor annoyances.
All by all, love the mod. I'm glad the framerate doesn't drop as it would in Oblivion with 'their' system.
You're the second person I owe a beer to now.



Sign In
Create Account
Back to top









