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Requesting Advice with my Load Order


Cavou

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I've been getting rather frequent crashes with a fresh save (starting a new game,) so I'd like advice regarding my load order. I have a modern Windows 7 computer with the fix for making FO3 run better on Win 7. I don't have any "Purge Cell Buffers" mod, so tell me if I should. Please also tell me if I'm missing any compatibility patches, if BOSS is sorting some files wrong, or if a mod or two are known to cause instability and conflicts.

 

So, here is my load order as taken from BOSS:

 

  • Fallout3.esm Active
  • Anchorage.esm Active
  • ThePitt.esm Active
  • BrokenSteel.esm Active
    • Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Relev}}
  • PointLookout.esm Active
  • Zeta.esm Active
  • Unofficial Fallout 3 Patch.esm Active
    • Bash Tag suggestion(s): {{BASH: C.Music, Deflst, Delev, Relev, Factions, Invent, Names, Relations, Stats}}
  • iHUD.esm Active
  • CRAFT.esm Active
  • CALIBR.esm Version 1.4 Active
  • [DC RANGER ARSENAL v3 MASTER].esm Version 3 Active
    • Bash Tag suggestion(s): {{BASH: Deflst}}
  • AWorldOfPainFO3.esm Active
  • CubeExperimental (EN).esm Version 1.04 Active
  • Project Genesis.esm Version 1.06 Active
  • Mothership Crew.esm Version 1.66 Active
  • Alton, IL.esm Version 2.0 Active
  • FOOK2 - Main.ESM Version 20140304 Active
    • Bash Tag suggestion(s): {{BASH: Invent, Stats, Relations, Factions}}
    • Requires: CALIBR.esm
  • FOOK2 - [DIK] DLC Improvement Kit.ESM Version 20140304 Active
    • Requires: Anchorage.esm
    • Requires: ThePitt.esm
    • Requires: BrokenSteel.esm
    • Requires: PointLookout.esm
    • Requires: CALIBR.esm
    • Requires: FOOK2 - Main.ESM
  • Mart's Mutant Mod.esm Version 2 Active
    • Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Relations, Scripts}}
  • Companion Core.esm Version 1.42 Active
  • RobCo Certified v2.esm Version 2.5 Active
    • Requires: Companion Core.esm
  • RHKBrisaAlmodovar.esm Version 1.30 Active
  • Enhanced Weather - Rain and Snow.esm Active
  • Xepha's Dynamic Weather.esm Active
    • Bash Tag suggestion(s): {{BASH: C.Climate, Sound}}
  • DCInteriors_ComboEdition.esm Version 2.9.1 Active
    • Incompatible with: DCInteriors components.
  • Abbreviated Effects.esm Active
    • Bash Tag suggestion(s): {{BASH: Names}}
    • Note: Do not use with latest FWE, it is already integrated.
  • Sydney Follower.esp Version 2.0 Active
  • DarNifiedUIF3.esp Version 1.1b5 Active
  • CASM.esp Active
  • CRAFT - Activation Perk.esp Active
    • Requires: CRAFT.ESM
  • DK_BulletTime.esp Version 1.0.3 Active
    • Note: DO not use with latest FWE, it is already integrated.
  • Sprint Mod.esp Active
    • Note: DO not use with latest FWE, it is already integrated.
  • PointRadio.esp Active
  • CONELRAD 640-1240.esp Version 1.2 Active
  • Existence2.0.esp Version 1.3 Active
  • UPP - Pack 1.esp Active
  • UPP - Pack 2.esp Active
  • Dree Perks.esp Version 2.3.7 Active
  • IntoTheDeepWoods.esp Version 1.061 Active
    • Bash Tag suggestion(s): {{BASH: Scripts}}
  • The Mantis Imperative - Mantis.esp Version 1.08 Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • The Mantis Imperative - Jello.esp Version 1.08--ADVENTURE Active
  • Glow Sticks.esp Active
  • Cryo Weapons - Vanilla.esp Active
    • Requires: CRAFT
  • UndergroundHideout.esp Active
  • FOOK2 - Main.esp Version 20140304 Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Requires: CALIBR.ESM and FOOK2 - Main.ESM
  • FOOK2 - [DIK] DLC Improvement Kit.esp Version 20140304 Active
    • Requires: Anchorage.ESM
    • Requires: ThePitt.ESM
    • Requires: BrokenSteel.ESM
    • Requires: PointLookout.esm
    • Requires: CALIBR.ESM
    • Requires: and FOOK2 - Main.ESM
  • FOOK2 - Main [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2
  • FOOK2 - DIK [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2
  • [DC RANGER ARSENAL v3] - DLC GEAR.esp Version 3 Active
    • Bash Tag suggestion(s): {{BASH: Deflst}}
    • Requires: Anchorage.esm
  • 3EFdrg.esp Active
  • Dogmeat Leather Armor - CRAFT.esp Active
  • Dragonskin Tactical Outfit.esp Version 3. Active
  • DragonskinBonusPack.esp Active
  • MZ-Weak-EbonTek.esp Active
  • NAPA.esp Active
  • Companion Core DLC Addon.esp Version 1.1 Active
    • Requires: Companion Core.esm
    • Requires: Anchorage.ESM
    • Requires: ThePitt.ESM
    • Requires: BrokenSteel.ESM
    • Requires: PointLookout.esm
    • Requires: Zeta.esm
  • RobCo Certified v2 Zeta Addon.esp Version 2 Active
    • Requires: RobCo Certified v2.esm
  • AfrosNukaCola.esp Active
    • Bash Tag suggestion(s): {{BASH: Graphics, Stats}}
  • Mart's Mutant Mod.esp Version 2 Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Requires: Mart's Mutant Mod.esm
  • Mart's Mutant Mod - DLC Anchorage.esp Active
    • Bash Tag suggestion(s): {{BASH: Scripts}}
    • Requires: Anchorage.ESM
  • Mart's Mutant Mod - DLC The Pitt.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}
    • Requires: ThePitt.ESM
  • Mart's Mutant Mod - DLC Broken Steel.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}
    • Requires: BrokenSteel.ESM
  • Mart's Mutant Mod - DLC Point Lookout.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}
    • Requires: PointLookout.ESM
  • Mart's Mutant Mod - DLC Zeta.esp Active
    • Bash Tag suggestion(s): {{BASH: Scripts}}
    • Requires: Zeta.ESM
  • Mart's Mutant Mod - Zones Respawn.esp Active
  • Mart's Mutant Mod - Natural Selection.esp Active
    • Bash Tag suggestion(s): {{BASH: Relations}}
  • Mart's Mutant Mod - Master Menu Module.esp Active
  • bittercup_comp.esp Active
  • Follower Amata ULTIMATE.esp Version 2.0 Active
  • LucyWestCompanion.esp Active
  • Flashlight-Performance.esp Active
  • dD - Enhanced Blood Main.esp Active
    • Note: Older version included in FOOK2
  • Enhanced Weather - Rain and Snow in Fallout.esp Active
  • Enhanced Weather - Radioactive Rain and Snow Plugin.esp Active
  • Enhanced Weather - Weather Sounds in Interiors.esp Active
  • Enhanced Weather - REBOOT.esp Active
  • Xepha's Dynamic Weather - Main + DLC Merged.esp Active
    • Bash Tag suggestion(s): {{BASH: C.Climate}}
  • Xepha's Dynamic Weather - Rain.esp Active
    • Requires: Enhanced Weather - Rain and Snow.esm
  • Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp Active
  • Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp Active
    • Incompatible with: Dynamic Weather - Sandstorms.esp
  • Xepha's Dynamic Weather - Weather Machine (Quest Added).esp Active
    • Note: Only use one Weather Machine.esp at a time.
  • Sydney Follower - Load Order Fix.esp Active
  • Merged Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: NoMerge}}
    • A Devil's Wish.esp Active
    • Point Lookout Reborn by Jcro25.esm Active
    • CustomBeginning.esp Active
    • Imperfection.esp Active
    • Imperfection - Broken Steel.esp Active
    • X-1_Tales_of_Wonder!.esp Active
    • AltonAddon.esp Active
    • Adopt Bryan.esp Active
    • RHKBrisaAlmodovar - DLC.esp Version 1.31 Active
    • HZSmoothLight - FO3.esp Version 1.0 Active
    • HelplessFalling.esp Active
    • CustomBeginningCraft.esp Active
    • MMM, FOOK2 - Natural Selection.esp Version 2 Active
    • MMM, FOOK2.esp Version 2 Active
    • MMM, FOOK2 - DIK.esp Version 2 Active
    • FOSE Version: 0.1.2.2
    • FOSE_EnhancedCamera.dll
    • sr_Fallout_Stutter_Remover.dll
Edited by JimPop
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I don't have any "Purge Cell Buffers" mod, so tell me if I should.

 

Never hurts to try.

 

  • FOOK2 - Main [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2
  • FOOK2 - DIK [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2

 

I'm not too familiar with FOOK2, but you'll likely want to follow up on those error messages.

 

After you've done that, you'll need a patch for MMM and FOOK2: MMMFOOK2 Compatibility Patches

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I don't have any "Purge Cell Buffers" mod, so tell me if I should.

 

Never hurts to try.

 

  • FOOK2 - Main [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2
  • FOOK2 - DIK [Hotfix].esp Active
    • Error: Please update to FOOK2 1.1 Open Beta 2

 

I'm not too familiar with FOOK2, but you'll likely want to follow up on those error messages.

 

After you've done that, you'll need a patch for MMM and FOOK2: MMMFOOK2 Compatibility Patches

 

  • MMM, FOOK2 - Natural Selection.esp Version 2 Active
  • MMM, FOOK2.esp Version 2 Active
  • MMM, FOOK2 - DIK.esp Version 2 Active

Aren't those patches the ones you're referring to? I have them low down on my load order. Also, I assumed the error about updating FOOK was because BOSS hadn't been updated since FOOK updated as thus is unaware of the new version (I'm positive I have the newest FOOK installed.) Please, correct me if I'm wrong.

Regardless, thank you for your advice! I'll install a cell purging mod right away! Which is better: the original "Purge Cell Buffers" or "Zan AutoPurge Crash Protector" as both seem to do pretty much the same thing.

Edited by JimPop
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Zan AutoPurge Crash Protector didn't stop my game from crashing. I dunno what else to do. Removing MMM didn't work, and neither did the weather mods. I'll try removing FOOK next, I suppose.

 

I'm literally getting crashes within less than 5 minutes of starting a new game. It's seems like a pretty major issue. If there's anything anyone wants to ask regarding my game at all that could be causing it, please ask. Some useful info is that I have the Steam version without G4WL (Games for Windows Live), which seems to have also caused the inability for me to use the Steam overlay at some point. I also don't have any third-party programs such as Gamebooster running while I play.

Edited by JimPop
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It's possible that the FOOK DLC Improvement Kit is responsible for the constant crashes. I would still like to have my game run with this module, but does anyone know what exactly it does and if there is any way to improve its stability?

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